Showing posts with label Remember That Time When. Show all posts
Showing posts with label Remember That Time When. Show all posts

Tuesday, August 24, 2021

And Thus the Tale of the Stardancer Crew Begins

Well, looks like my prediction that I would have to skip last week's post because of work proved correct. That's a bummer, because I started working on this post last Monday, in hopes that I'd get the post written before bed, edited before/during work, and published at some point last Tuesday. The fact that I missed that post update despite actually putting in the effort to get it done on time hurts a bit, especially after the weekend of the 13th. But I'll get to that in a minute.

Generated by Bitmoji

I said last update that I still had a large list of things I didn't get around to writing about before the post got overwhelming. I also said I had intended on continuing with that list this post.

Yeah.... I decided against that.

Most of it was centered on my writing (or... lack thereof, if I'm honest). I was going to talk about Plagg Appreciation Day on Friday the 13th, the first one since November. I was then going to talk about how - minus the plot points I'm coming up with for Scum and Villainy - I haven't written anything in 3 months. Significantly fewer months than when I was in a dry spell leading into the last Plagg Appreciation Day, but still a painfully long time. That would have lead me to talk about the last story I did write, how popular it seems to be, and how that popularity appears to be largely due to MostLovedGirl linking to my story at the end of her story (which had inspired my story in the first place).

I'm still not entirely sure how to take those stats, though. Do I see it as proof that I am a good writer, and I'm only hidden in obscurity because there's such a large flood of stories that people just don't find my work in the first place? Probably. I'm sure all of you fine folks are sitting there screaming at your respective screens that is exactly the case.

Despite that, though, of course my mind made me equally wonder if the only reason the story gets the love it does is because MLG is promoting it, and because it's mostly based on her story. So people only really like it because it's her story still... just... zoomed in for a scene she didn't get into. A little less than a quarter of readers who have left kudos on both Could Your Paradise Also Be Your Hell? and Remember That Time When... (so, the best indication I have that they are readers coming from MLG's story) also left me kudos on my other stories. The number shrinks more if you take out those usernames I recognize as already being repeat readers of mine, and further still once you remove those who only left kudos on one other story other than CYPABYH. Even among those readers that left kudos only on my story, about 32% had either went on to leave kudos on at least one other story, or they were already readers of mine that already had.

Take the group as a whole, and just over a quarter of them - 26% - left me kudos on at least one other story of mine, most of those, though, were usernames I recognized as already had left me those kudos before I published CYPABYH.

In other words, my story didn't seem to get many people to go, "ooo. I have to check out more of her work!" So, if I'm honest, larger than a small part of me still believes that CYPABYH's popularity is very much because of the tie to MLG's story, and not because of its own merit.

I guess I'm stuck in this mindset because, with the rare exception (like, one or two people), no one seems to like my stories enough to suggest them to anyone else in the fandom. (Sorry, that sounds salty to my amazing readers. I promise I'm not hating on any of you or trying to guilt trip you into promoting my work for me. This is a "me" problem. I promise.) See, there are other stories that grab readers more intensely than mine seem to, and so whenever there's those "suggested reads" lists, there's a variety of other stories that pop up, but never mine. My stories - or even just me as an author - never seem to come to mind when someone is creating their "OMG you HAVE to read this story/author's works! It's/they're amazing!" list.

Similarly, I've had friends comment about reviews they've received, or I've seen these types of reviews myself on fanfics I enjoy, in which reviewers remark on how much the story personally affected them. The story saved them when they were in a terrible depression, or it helped them through a rough time in their life, or it's one of the most authentic historical stories they've read, or the story depicts mental health the most realistic, or the concept is the most unique plot, or an update was the greatest unintentional birthday gift they could receive. My stories don't get reviews like those.

People seem to enjoy my work well enough, and I do get the loveliest comments on them. Again, I don't mean to shade any of my readers or the love they HAVE showered on me. It means the world to me, and I routinely reread them to remind myself that my work is indeed enjoyed. I just don't know if any of my stories STICK with my readers. If my stories differentiate themselves from the rest of the pack enough. If I have readers who will reread my stories over and over and over again. If my stories have any sort of staying power.

I've tried backtracking this meme, but I can't find the original post.
If anyone knows where this originated, please let me know.

Yes, I know, I know. I need to remember this meme, keep working hard, and have faith. Don't compare myself to others. Maybe my time to pop just hasn't happened yet. I just need to keep waiting. The hot oil might feel rough, and I may wonder if I'll always stay a shelled kernel, but I have to trust.

It's hard though. Despite reminding myself that perhaps I just haven't "popped" yet, I still wonder if I ever will. Am I destined to be one of those unpopped kernels left at the bottom of the bowl/bag? Will I EVER be able to hold my own - no promotions from an author of a well-loved fanfic - like so many other fanfic writers? Let alone if/when I eventually publish professionally? If I can't build a platform with free stories, how can I be sure that I'll get it once people have to pay for them?

I'm going on a bit of a spiral here - one that missing a blog post update, even when I prepared to have it done ahead of time, doesn't help - which is actually one of the main reasons I decided to scrap the rest of that bulleted list from two weeks ago.

Especially since I "failed" on Friday 13, so talking about my writing right now probably isn't the best idea.

Yes, I know that I'm the only one to look at not posting a new story on the 13th as a failure since there was no true obligation, and readers will appreciate any writing I post, once I do. However, I couldn't help but fall into a funk as the weekend came and went, and there was no new Plagg-centric story for Plagg Appreciation Day.

I started this little fandom tradition 2 years ago, and, until this month, I've hit all 4 Friday 13's since 2019. It's not like people follow me enough for this to ever be an actual fandom event like MariChat May or Love Square Fluff Week or Lukanette June, etc. Still, it would be fun if people did start joining in. And yet the creator of the event can't hit her own deadline of getting a Plagg-themed story done by Friday the 13th? Especially when she had 9 months to plan?

It hurt, to be honest. It still hurts. I know that no one else is mad or disappointed with me missing this deadline, but I'm just super angry with myself and my clogged up inspiration. Especially when I DID think of something, but I just couldn't figure out how to execute it.

Four false starts. FOUR. Within the span of about 72hrs. I started the story four different times; each time getting about a page or page-and-a-half in before realizing it either won't go anywhere or won't involve Plagg nearly as much as I was aiming for. (Yes, they are all saved in case I wanted to use them as jumping off points for other stories later.)

I just couldn't figure it out, and I still can't. I tried scrapping the whole idea I had come up with, since I clearly couldn't figure out how to execute it, but I couldn't think of anything else, even after spending hours looking up writing prompts.

Which is why I tend to not ask for writing prompts, or participate in many fan events like ship weeks. Prompts rarely work at actually inspiring me for a story. I can look at the prompt and go, "huh, that's a neat idea", but it's so painfully rare that they ever actually inspire a story.

So... uh... yeah. That was my week: try to come up with a Plagg-centric story for Friday 13, fail, spend a day flipping through prompts to try to come up with an alternate idea, fail again, spend the weekend depressed because of my "failure." Followed by this past week: try to recover from the weekend by working on this post so it can still go up on Tuesday, fail, figure I can work on it throughout the day Tuesday and just post it late, fail, become mentally exhausted from working every day for 9 days straight, slowly chip away at this post, ACTUALLY publish on my first day off since the 14th, feel a sigh of relief.

Oh, and also Hubby bought me a gift the weekend of the 13th to try to help cheer me up during my funk. Bless this glorious man and his huge heart.

My "cheer [LycoRogue] up" gift from Hubby. ❤
OK ORCHESTRA by AJR

Which brings us to right now, and why I'm switching gears again. I'm trying to put the Plagg Appreciation Day debacle behind me (although, not seeing a new story published in 2020 for that collection will always haunt me), and instead talk about the story I HAVE been able to build. Or, rather, the one I've built a foundation for as others co-wrote the main body of it.

We're moving into fun and happy territory, because it's Scum and Villainy story time!

Last Monday Hubby had to work a closing shift. Normally, we would be able to run a session without a player present, and come up with an excuse as to why their character wasn't involved in that job. That's one of the great things about the Forged in the Dark games. That way you don't have to worry about always having everyone available. Problem is, due to timing, the crew is technically still in the middle of a job, so it would be weird to have Hubby's character Quinton randomly vanish. Also, Hubby got off of work at 9:30pm (21:30), and that is normally smack dab in the middle of our session. It would be disrupting to pause the game so I could pick him up, and then for Quinton to randomly pop in for the remainder of the job (or Hubby to continue to miss out on the session despite now being home).

It just made sense to skip game again, but that also means... *drum roll* I still only have two sessions to tell you beautiful peeps about instead of three! Sadly, even THAT is a lot to tell in an already lengthy post (we did a LOT more than I gave our group credit). So this is going to have to be a multi-parter series. I have a head start already for part 2, plus I'm FINALLY getting back to my usual work schedule. I'm hoping both will help me hit my deadline next week. In the meantime though, we've got that first session to catch you up on.

Buckle up, peeps, because shenanigans ensued almost right out of the gate.

Credit to the Scum and Villainy art team:
Brett Barkley, Tomasso Renieri, Juan Ocha, Michaela DeSacco, and Tazio Bettin

So, quick refresher:

The crew consists of Demarcus (I forgot to have Quarthix spell his last name out for me so I could read his handwriting), who was a mob doctor for the Borniko Syndicate. The players decided that Demarcus already had ownership of the Stardancer when he met up with his crewmates (by way of the Syndicate strongly suggesting he go with them). Despite Demarcus owning the ship, the de facto leader of the crew is Quinton Shrike, a member of a minor noble house. Quinton has the expensive habit of racing in the RIP races: high-octane hovercraft races at the speed of sound. Quinton was invited into the official RIP League, but could only do so with a team. Quinton met up with fellow RIP racer tI'kæl, a Memish princess and high priestess who is pretending she's on a religious pilgrimage so she could experience the rest of the galactic sector. During that meet-up, Quinton asked tI'kæl if she wanted to form a RIP team with him. She gladly agreed, but neither of them had the funds to do so. That's where Demarcus and the Borniko Syndicate come in. Demarcus is charged to show Quinton and tI'kæl the criminal ropes, as it were. The trio now use their services as smugglers to fund their RIP League team.

As the official game starts, the crew has picked up a few jobs offered by their reclusive info broker Magnilda "Maggie" Sanaas. One such job is to meet up with her contact Mino "Quirk" Zer on the crystal planet of Vos (nicknamed "Glimmer," similar to how we've nicknamed Mars "The Red Planet"). The crew are to smuggle some of the crystals off of Vos and deliver them to the Turner Society, who use these valuable crystals as a key component for their drugs (called Haze). Problem is, these crystals are highly valued by the Hegemony, and so Vos is heavily guarded and monitored to prevent any crystal theft.

The other job Maggie had for them was an escort mission. Her friend Ishi is a Xeno (re: non-human; alien) weapons dealer and designer who is in hiding on the night side of the tidal-locked planet of Sonhandra. Ishi has allies within the Maelstrom Pirates, who have a secret haven called The Cove, which is hidden within the in-system nebula the Ashtari Cloud. The Cloud causes standard navigation equipment to act up, making it nigh impossible to navigate within the Cloud without specific equipment the Maelstrom Pirates invented. Hoping this is the safest place to hide while on the lam, Ishi needs an escort to The Cove.

Since Vos and Sonhandra are in the same star system - Holt - and this is the system the crew wanted to start in, they figured it would be fairly easy to do both jobs at the same time. One of the Turner Society's three main headquarters happens to be in the Sonhandra capital of Ugar, and Maggie told the crew that Ishi was hidden just over a kilometer outside of Ugar. Easy peasy. They would pick up the crystals from Quirk on Vos, then head over to Sonhandra to drop them off with the Turner Society before picking up Ishi and heading to the neighboring Rin star system to drop Ishi off in The Cove.

The crew was able to make their way easily enough through Customs on the space station orbiting Vos and took a shuttle down to the crystal planet. Once there, they followed Maggie's instructions in order to meet up with Quirk. After proving they were the crew sent by Maggie for the Turner Society, Quirk handed over the crystals in a container roughly the same size and shape of an Igloo-brand 4qt mini cooler.

The actual case would look more futuristic,
but you get the basic size and function idea here.

Now the crew needed to figure out how to smuggle this container through Customs. They decided to try to find a "fellow tourist" to turn into their patsy. They figured they could stash some illicit drugs on the patsy, and while the 51st Legion was busy detaining the patsy, the crew could sneak through Customs with the box. Quinton also thought to line the top of the crystals with one of his fancy scarves and pile cheap but "suuuper pretty" souvenir crystals on top of the scarf. He hoped that if Customs still tried checking the box while the patsy was being arrested that they'd see the souvenir crystals, get distracted by the commotion (hoping the patsy would put up a big stink about how the drugs didn't belong to them), and hurry Quinton along. The other two would then make sure they didn't have anything illegal on them so they could quickly pass through Customs, and then off they would go.

Quinton purposefully picked the flashiest but cheap crystals he could find. "The more I look like the store keepers swindled me, the better. I want Customs to think I'm some rich idiot." Meanwhile, Demarcus and tI'kæl scouted for their fall guy. Soon enough, they found a man decked out in an overpriced get-up stylized to look like authentic Vosian garb while still horribly missing the mark.

Basically, he looked like a tourist walking through Texas while dressed like Lil Nas X from his "Old Town Road" music video.

Hint: Texans (typically) don't dress like this

This guy was clearly an oblivious elitist, and he was loudly gloating about all the pretty crystals he just bought. While Quinton wanted to LOOK like a guy who would spend 3 Cred (about $30,000) on souvenir crystals, this guy clearly was gullible enough to ACTUALLY spend 3 Cred on this pile of crystals. The elitist was flanked by two hulking bodyguards, but they clearly cared the bare minimum required to be paid: is their boss alive and unharmed physically? Good enough. They didn't care if he was taken advantage of, as long as he had enough money left to keep paying them.

It kept a little schmoozing, but tI'kæl used her status as a Memish princess to get close to the guy and strike up a conversation with him. She talked to him about the beauty of Yuura, the frozen moon of Mem, and convinced him that he just HAD to go check it out. A bit more bullshitting, and tI'kæl convinced the patsy - Mevakor Nagan - that he HAD to see Yuura while it is at its peak in just two days (Mem is also in the Holt star system). Since she's Memish, she could escort him there to show it off.

While tI'kæl was schmoozing Mevakor (whom she nicknamed "Mev"), and convincing him that he desperately wants to leave his original travel plans on Vos and go to Mem within two days, Demarcus and Quinton managed to bump both bodyguards and spill Mev's two duffel bags' worth of crystals. The bodyguards manhandled Demarcus a bit to make sure the two guys weren't threats before Demarcus convinced the guards that the crew was harmless. As Demarcus talked his way out of the bumping, Quinton helped the other guard pick up his master's crystals, and slipped the hidden drugs in to the bags.

Everything in place, they headed to Customs. Quinton lined up to be the first through Customs, that way if things go awry, tI'kæl and Demarcus could drop their drugs in front of Mevakor's guards to draw attention to them and the drugs hidden within their bags. Luckily, Quinton was oozing charisma (and fake naiveté). He annoyed the Customs agent right out the gate by flashing his Starsmiths Guild badge, because that simple move kinda-sorta warned the agent that, as a Guild member, he's fairly untouchable. Quinton then went extremely over-the-top with his excitement over the crystals he just bought from the tourist market, even offering to pick some of the crystals out of the box to show off how pretty they were. The agent did note that the scarf was hiding something below it, but was already exasperated enough by Quinton that he just waved him through, assuming it was more worthless crystals and the scarf was just woven through multiple layers to (needlessly) protect them.

No longer needing a patsy, the crew gladly brought Mevakor and his bodyguards along to use as potential future fall guys, should someone stop their ship prior to delivering the crystals to the Turner Society. TI'kæl even offered to show off her carving ritual to Mev while on their way to Mem - with a quick pitstop to refuel on Sonhandra, of course. Problem was, tI'kæl got so attached to Mevakor, that she became a touch loose-lipped, and let it slip that they were professional smugglers. She didn't let Mev know WHAT they were currently smuggling, but didn't even consider secrecy at the time, especially because nearly everything she told Mev seemed so new and exciting for him. Giddy about being on a real life smugglers' ship (no one in his Bridge Club would ever believe he actually rode with criminals!!!!), he began wandering the ship. He didn't find the crystals, but he did find the trio's tank-sized RIP Machines (the vehicles they race) in the hangar.

Upon arriving in Ugar on Sonhandra, Mev and his two bodyguards broke off to hit up the city's famous auction house while the crew did whatever "maintenance" they needed. That was when the trio headed towards Wildside, a society house on Sonhandra that the Turner Society runs as a secret drug den. Upon arriving, they were quickly blocked by the bouncers there. The crew didn't resemble their typical clientele (although Demarcus always dresses to the nines; Quinton is a minor noble, dressed "fancy"; and tI'kæl is a literal princess). Quinton demanded they speak to a higher-up, and one of the bouncers went to fetch someone. Meanwhile, the crew briefly discussed the possibility of selling the crystals to jeweler Yola Sprekk. She would easily match the Turner Society's price for the crystals. Demarcus quickly shut the idea down though. The Turner Society was one of the largest drug cartels in the sector, and, as a drug connoisseur himself, Demarcus didn't want to piss off the Society by selling their crystals to someone else (he didn't want to be cut off when instead he could maybe win favor and possibly some discounted/free drugs).

While the crew was waiting to be let in, a couple of waifs were wandering the street and pickpocketing others in the crowd. The crew spotted this fairly easily, and Demarcus tried to deter the kids by pulling out his gun. While intimidated enough to avoid the trio, the waifs still picked up a couple of small stones and pelted them at the back of Demarcus' head to try to still act tough. Pissed off now, Demarcus fired off a warning shot to scare the kids. It worked. Sorta. He was too mad, and fired off the warning shot too quickly. He didn't really aim ahead of time, plus he didn't properly prepare his arm to handle the kickback like he normally would. The shot went stray, and ended up going through a storefront window, killing the shopkeeper inside with a clean headshot.

Sonhandra is fairly use to violent and/or criminal behavior, and most things are fair game. However, the local authorities still rushed in to see if this was going to explode into a turf war. Demarcus quickly sidestepped his crewmates and casually started walking away (to try to not draw attention to him). Problem is, he started walking before his coat fully had the gun hidden again (he needed a minute for the gun barrel to cool without burning his coat), and a local spotted it. He was excited by the model and started calling out to Demarcus, wondering where he got the gun and shouting the make and model across the street. Nervous that the authorities were going to find him due to this loud mouth, Demarcus ended up selling the guy the gun (since he seemed to like it so much). It was a decent price, but still massively below market value. Demarcus then proceeded to casually wander Ugar to try to not draw any further attention. In the end, he ended up getting horribly lost.

Back in front of Wildside, the one bouncer that went to fetch a higher-up returned and whispered something to the other guard. With the "trouble maker" Demarus no longer with the other two, they're finally allowed inside and escorted to a sort of waiting lounge; not quite in the society house proper, but off the street at least. There, they are greeted by a minor noble named Vallis. She's long, lanky, and skeletally skinny with drawn skin, but there's also an elegance about her that comes exclusively from the way she does her hair and the clothing and jewelry she wears; much like the stereotypical skeletal supermodel.

Not to call this model out or anything, but think Anja Rubik back during 2012's Fall/Winter Paris Fashion Week.

The Lanvin Ready-To-Wear runway during Paris Fashion Week
at Halle Freyssinet on March 2, 2012 in Paris, France.

(March 1, 2012 - Photo by Pascal Le Segretain/Getty Images Europe)

Quinton does know of Vallis, and knows that she's worked with his noble friend and pseudo-lord Lang. The two have never personally met, though. Quinton still took point as he let her know that they had a package from Quirk, and showed her the box Quirk gave them (Quinton had left the worthless crystals on the Stardancer). Vallis has a single, exceptionally long and acrylic-like reinforced index nail. She picked up one of the crystals, and ran her nail along the full length. As she did, the crystal hummed and glowed, and tI'kæl sensed the mystical force of The Way resonating around them. Finding her proof that these are genuine - and high quality - Vosian crystals, Vallis became giddy, quickly paid Quinton and tI'kæl, and gleefully whisked the crystals away to a back room somewhere in the society house. As she headed out of the waiting room, Vallis told the duo that they would still have to pay like normal customers, but they were welcome to partake in the society house while there.

They opted to instead find their captain, who was still wandering Ugar somewhere. Actually, somehow, someway, Demarcus wandered OUTSIDE of the city of Ugar and into the desert-like sun side of Sonhandra. Quinton and tI'kæl made it back to the Stardancer, grabbed their land transports, and headed out to try to collect Demarcus from the sun side.

Breaking out of narration, this is the part of the gameplay (e.g. the part of closing out a job) where we sort out XP and complications to lead into the next job. One such complication was that the crew has a job with the Borniko Syndicate that they HAVE to do. The crew also built up 3 Heat in the Holt system, and earned 5 Cred (~$50,000) for the job. Quinton also purchased 2 Volts during some of his downtime while the other 2 spent their downtime training (leveling up character stats).

Before moving on to pick up Ishi, the crew heard of a RIP League race right there on Sonhandra scheduled for later that day, so they signed up. Meanwhile, Mevakor also heard about the RIP race. He knew he saw RIP Machines in the hull of the Stardancer, and was excited to see which team the crew "smuggled" them for, so he had his bodyguards escort him to the track on the day side of the planet.

That is where we're going to stop this week. Next post I'll talk about the RIP race, and maybe talk about the Ishi escort mission that started in our second session (the one where we were also socializing/watching Odin the kitten). We'll see how long describing the race runs me.

Thank you so much for sitting through my whining at the top of the post, and I hope getting to read the Scum and Villainy storyline was a nice palate cleanser. A much more pleasant way to send you back to the rest of your day.

One of these days I'll get back to putting this info on my World Anvil story "wiki" so it won't "clog up" my blog (because someday I'll actually talk about my fiction writing again here.... right?). In the meantime, though, I'll keep letting you fine folks in on the storyline here.

So, catch everyone next week!

Scum and Villainy rule book cover designed by art team:
Brett Barkley, Tomasso Renieri, Juan Ocha,
Michaela DeSacco, and Tazio Bettin
(Cheesy Batman-series-joke edits by LycoRogue)

Saturday, May 8, 2021

Oh, Hey! I'm Late Again....

Ah, yet another super-busy Tuesday (what do you mean, "It's Saturday"?!?!?!) Why did I schedule my update days for Tuesdays again? I tried so hard to get this published on time this week, too! I really did! I found a reserve of energy on Monday, and got started on this post. I knew my Tuesday was going to be packed, and I tried so dang hard to take that edge of panic off by writing ahead of time.

See? I can do something without procrastinating.... sometimes.... rarely....

Still didn't help me get the update done for Tuesday though.... Or Wednesday... or Thursday... or Friday.......
Honestly, this week (and a half, now) just zipped right by me. I had Tuesday, April 27th off, and I had this past Tuesday - May 4th - off, but all those days in between I was working, and I worked again Wednesday and Thursday. Yesterday was "catch-up day", but I'll get to that. The long-and-short is that the week kind of went by in a blur. I do recall finally sneaking away to play some more Switch a couple of times. I'm now caught up until April 26th on Animal Crossing. Ooooooo. I also finished a lovely and bittersweet game called When the Past was Around. This post is basically a novella already, however, so I'll have to save talking about that game for my next update.

I also managed some long-overdue and much needed socializing last week. Last Thursday - as in April 29th - Rozsavaria swung by to play some Magic: the Gathering with Hubby. The three of us chatted and joked around for a bit, and then we each showed off the updates we've done to our ACNH islands. Roz and Hubby also chatted about the game Hades, and how far each of them got respectively. Roz also talked about wanting to get into another RPG campaign, which I'll also touch back upon at the end of this post.

Last Friday, I had a nice, long video chat with two friends from college. Well, I say video chat, but my laptop seems to hate the video portion of that phrase. A few times over the past couple of months, whenever I was on a Zoom call, my connection either froze or kicked me out of the meeting completely if my laptop camera was on. If I turned my camera off, however, the streams would run smooth.

Knowing my computer's issues with Zoom, my college friends and I attempted using the video chat feature over on Facebook instead. Maybe my computer would do better with that video chatting. The answer is a resounding 'Nope'. Still froze me while I had the camera on. Same deal Tuesday morning when I attempted to use Skype to chat with Taurus Pixie. I think my laptop is just too old and has too much on it. You'd think this past year would have been THE year for me to get my laptop straightened out in order to handle video chats, but that's another 'nope.'

Also, I say "long chat with two friends", but in truth, it was very much me and one of my college friends chatting away for 2+ hrs. The other friend - who is very introverted - contently sat and listened to us; chiming in on occasion, but mostly reacting to our stories. Still, since the introverted friend lives nearly on the other side of the country, and I haven't had the time to go to any college reunions since graduating, the two of us have neither seen nor verbally spoken since college. We've kept in touch via Facebook, obviously, but it was nice to hear her. I hope she can say it was nice to see me, even if it was for about 2 minutes total before I had to turn off the camera.
To keep the socializing train chugging along, Goob is fully vaccinated, so he and Hubby are unofficially starting up Anime Saturdays again. He's been coming over to catch up on the latest English dubs of One Piece, My Hero Academia, and Dr. Stone. The two of them also chat about M:TG, and that's typically when I decide it's time to go make dinner.
Sunday was my "look at me, I can play video games!" day post-work. Then Hubby had a work friend over Monday night while I squirreled away to start writing this up. To finish off my whirlwind tour of socializing, Tuesday morning, as I briefly mentioned above, saw me back on video chat to connect with Taurus Pixie. Well.... she video chatted; I had my camera off... again. We actually chatted for nearly three hours!!!! Meanwhile, my sister-in-law was in my living room using my apartment for her home-base to work at while she was in town, instead of having to drive a good forty minutes to make it back to her place. After picking Hubby up from work, and my sister-in-law headed out to pick the kiddos up from school, I figured I'd get back to writing and then publishing this update. Except I then promptly passed out for an hour, and when I woke up I got a call from Wolfhearted.

He was having car problems and needed a ride home. No problem. He walked to our place, we chatted briefly because we haven't really seen him since Hubby's birthday. Then I took him home. Thing is, it's been a year or so since I've last visited him, so he took me on a tour of the home improvements he's done and the furniture rearranging he's accomplished during lockdown. Then he described the improvements and renovations he's planning on doing. From there, we just kind of chatted for an hour.

By the time I got home, I had to focus on dinner and getting laundry taken care of. Tuesday was definitely a lovely day for socializing, but not very conducive for blog post writing/editing.

Regardless, my little extroverted heart was so happy outside of work this week. It just didn't really leave much time for other recreational things.

Case and point, it was the final week of Adrienette April, and I couldn't get to Remember That Time When... to read the daily chapter updates as they were published. I had a lot going on at work still - because work during the month of April SUCKED - so it kept me until last Friday - April 30th - before I could steal away a few hours to finally get caught up. Such a great story. It's definitely one of my favorites, and will be in my Top 10 if and when I ever officially put one together. So....
"I Am Once Again Asking" Bernie Sanders meme
Edited by LycoRogue
To make life easier for you guys, I'll oh-so-subtly leave you the link to this lovely story.

Remember That Time When...


Summary: Twenty-two-year-old Marinette Agreste was looking forward to the anniversary trip she would be taking with her husband Adrien that weekend. Those plans are derailed when she wakes up in her old bedroom... and she’s seventeen again.

Rating: Teen for mildly suggestive scenes

Word Count: 26,542

Story Status: Completed; 31 chapters
That wasn't too subtle a promotion, was it?
Seriously, if you want a story to give you all the giggles and warm fuzzies, give that story a read. You don't even really need to know the show to enjoy the story. Just... go! Go read it!

And once you have, go and read the story I wrote based off of chapter 12 (again, subtle, right?).

Oh! Speaking of people reading my one-shot, I'm so excited to see how many have enjoyed Could Your Paradise Also Be Your Hell? Unfortunately, just like that first week, I forgot to check in on the story publications to get my week-long stats. So, instead, here are the stats as of 3:30pm, Monday, when I remembered to note them.
FFN: 481 views, 13 favorites, 11 followers, and 4 reviews
AO3: 1791 hits, 139 kudos, 16 bookmarks, and 8 comments
DA: 490 views, but no faves or comments

Total Results: 2762 views, 152 faves/kudos, 27 followers, and 12 reviews

Tumblr Notes: 11 notes; 9 likes and 2 reblogs.

Reviews:
  1. thanks for the recommendation! I'm really enjoying Remember That Time When so far and this was an amazing piece!
- lubelle321
  2. Please continue this ! - Rena serein
  3. This is so cute and accurate. - ToriReader
That translates to 146 new views over on FFN, 4 new faves and follows, and two new reviews since the 27th. Over on AO3, I have a whopping 785 new hits! I also received 39 new kudos, 5 new bookmarks, and a new review! Even over on DA, I had 82 more views than I did the previous week. I also received 4 new likes over on Tumblr.

The Tumblr likes and most of the AO3 views I'm crediting to MLG for helping promote my story by linking it at the end of hers, as well as her reblogging my story on Tumblr. Also, the AO3-Ladynoir Feed Tumblr page's promotion of the story had its own reblog and 10 likes. Sweet! At least 10 of those AO3 hits are probably because of that post.

Granted, all of those stats are still small peanuts in the grand scheme of things with regards to fanfiction popularity. Comparatively, here are my AO3 stats as of today vs those of RTTW:
  • Could Your Paradise Also Be Your Hell?
    • 1966 hits (neat, 175 more since Monday!)
    • 154 kudos
    • 17 bookmarks
    • 19 comments (at least half of which are me responding to reviews, and a couple are a few back-and-forths)
  • Remember That Time When...
    • 23,889 hits
    • 1146 kudos
    • 174 bookmarks
    • 1777 comments (MLG does also respond to every review, and I have left a few reply comments on nearly every chapter, but that's still a hella-impressive amount of comments!)
So.... yeah, like I said, small peanuts, but still exciting! Out of 42 works overall on AO3, CYPABYH is my 5th-most viewed story, behind - in order - Peeping Tomcat (published spring 2018; 11,774 hits), Woven Heartstrings (published Christmas 2018; 5273 hits), Prescription for Love (published January 2019; 2891 hits), and I was Thinking of You (published April 2019; 2259 hits). Could Your Paradise also JUST surpassed Prescription for Love for the spot as my story with the 4th-most kudos. As in, it was my 5th-most kudos'd story as of Thursday with 149 kudos! Prescription for Love has 151 kudos. Now the only stories I have that were given more kudos are Woven Heartstrings (441 kudos), Peeping Tomcat (385 kudos), and I was Thinking of You (264 kudos). Granted, my most-kudos'd story still has only about a THIRD as many as MLG's one story! I mean, wow! Either way, Could Your Paradise is also in my top-10 most bookmarked stories, and that list includes stories outside the Miraculous Ladybug fandom. If I just look at ML, it's 7th out of 24 stories!

Considering CYPABYH is just barely 2 weeks old, and it's that close to stories that have been available for over TWO YEARS!? I mean.... that's exciting, right!? Just seeing that view count climb over on AO3 is amazing. Getting that daily email from AO3 with a list of more kudos really brightens my day. Seeing new REVIEWS is the best! I'm just so happy and excited about all of this.

If you've already read my stupid little story, thank you!
Hacker Girl Facebook stickers
by Birdman, Inc
Now would be a great time to sort of capitalize on my sudden writing popularity, but, instead of churning out more stories, or even working on ones I already have waiting in the wings, I just, kinda... stopped.

I'm good at this.
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Well, to be fair, I didn't FULLY stop, per se. Yes, I haven't published anything new, nor have I been active within the fandom over on Tumblr. In fact, I've kind of been avoiding Tumblr for a while now. Each season of ML is supposed to get progressively more serialized, meaning that watch order is important for continuity. So, of course, each season also gets progressively worse at actually airing the episodes in the intended release order. Which means each season I have to pull further and further from the fandom to avoid spoilers as others - hungry for content; I completely understand - say "screw continuity; I'll sort it out when the full season is done" and just watch as episodes air.

As of this writing, the order of episodes released for season 4 have been:
  1. The 6th intended episode of a 26 episode season
  2. The season premiere
  3. The intended 2nd episode (which is a retelling of the season premiere from the perspective of another character)
  4. The intended 3rd episode
Not so bad there. I could skip over that first episode aired, watch the next three, and join in on the fandom conversation while still trying to dodge trailers spoiling future episodes or people talking about that first episode aired. I already discussed last week the struggles of managing this, but it WAS manageable.

Then, this past week, the friggen ELEVENTH episode of the season - based on production codes - aired. So, looks like I'll be avoiding Tumblr for QUITE some time now, and only checking in on notifications on Twitter AND NEVER EVER EVER LOOK AT MY FEED!

Point being, I can't even really add content to Tumblr to try to cash in - as it were - on the surge of popularity I'm experiencing. Unless I write new stories, that is. Which... again... haven't done that. Not anywhere that I could promote, anyway.

This is my horribly cryptic way of saying that I've apparently started a new hobby of writing fanfiction scenes in the comments sections of stories.... and finding them too short or too disconnected without the context of the main story to bother publishing anywhere.

MLG already "yelled" at me for writing that scene of Sabine discovering that the teenage Adrien and Marinette were clearly body swapped with their older selves, and promptly leaving said scene in the comments of her story RTTW. Also, Could Your Paradise started off as a scene I also wrote in MLG's comments section. Most recently, though, commenter Mara007 left the following review on Ladybug's Simp Squad:
And then, when cold weather came back, Adrien would be wearing it and proudly telling everyone that his good (girl)friend made it for him 😎 as every good (boy)friend would. 😂

Loved it. It was so cute to read 🥰
I couldn't just leave this alone, apparently. So I wrote a small scene of Marinette, freshly married to Adrien, finding her husband sobbing in the corner of their bedroom because the sweatshirt no longer fit. So, after some back-and-forth, Marinette promised to convert the sweatshirt into a pillow so Adrien had an excuse to keep it, and she'll make him a replacement sweatshirt.

WHY CAN'T I THINK OF FULL STORIES ANYMORE!? I enjoy that I keep getting these scene flashes that I'm compelled to get out of my head, but.... IN THE COMMENTS SECTIONS ONLY!? REALLY BRAIN!?
Pandadog & Friends
Facebook sticker
by Funnyeve.com
I really need to figure out how to organize an anthology of these little scenes, I think. I could also add in the "Tumblr Exclusive" scenes I've written, such as Kisses and Fused Akuma.

So, anyway, what HAVE I been doing this past week, if it wasn't writing? At least.... writing outside of story comments sections on AO3.

Well, as I've mentioned, work's been a touch hectic, and post-work has been socializing-heavy. However, I never mentioned anything about socializing for this past Wednesday, Thursday, or Friday, right? Well, true. I spent those days mostly vegging out after properly frying my brain the past week. I was just exhausted. Took some more actual naps. Yesterday, as I mentioned, was "catch-up day" where Hubby and I did errands we couldn't get to on Tuesday, as well as some more cleaning in the apartment before I ONCE AGAIN hid to try to finish writing this post (see how well that went) while Hubby again hosted another M:TG gaming night with a work friend, her live-in boyfriend, and Goob.

Oh yeah, and I also spent most of my vegging-out time this past week working on a new addiction.

Around October or November, I believe, I was tagged a couple of times over on Tumblr to join a thread of "face reveals" via the Japanese image creator site Picrew.me. It's not as great as the old ChaZie virtual dress-up dolls I was obsessed with back in 2012, but for someone who can't really draw (at least, without spending 4 days working on it nearly non-stop), it's a great way to come up with some headshots of my OCs, as well as myself.

Anyway, I'm not entirely sure WHY I thought about those picrew images of myself, but I wanted to check out the site for more design options, and just screw around for the final 20 minutes of my shift the other day. Next thing I know, I'm spending nearly all week posting new picrew images on Facebook of my most fleshed-out OCs: Amara Yori, Jolene Crisslebalm, Lia Madrox, Willow Driver, Trish Morrison, and, for good measure, Shawn Driver whenever I could find a good set for making male characters.

I've made more since, but here are the highlight reels of the picrew images I've made as of Monday:
Left image generated by That Child is Looking at Me
Right image generated by BAYDEWS' Avatar Maker
Poor Amara. It's hard to find a maker that has darker skin available without it being almost cartoonishly so? My heart goes out to all non-whites who wish to use these programs... only to never find your proper skin tone. On top of that issue - which will come up for Lia as well - getting the proper eye color and hair color for Amara, as well as the proper D&D-esque Adventurers' Garb(TM) and half-elf ears.... well, it was all a bit tricky. Even in the above images, Amara is showing off too much skin in the left image, and isn't hiding the point of her ears in the second. All-in-all, however, these two are probably the best versions I could make for my traumatized, abused, and therefore anti-social half-elf.

For Jolene, I had oopsied a touch. When I was first making these images I had forgotten what her eye color canonically was when I was roleplaying with her. Green eyes looked good with her purple hair, though, so I ran with it. Only to then look it up and see her eyes are supposed to be a deep indigo. She did get corrupted by the Prime Evil Deceit early on in the campaign, and when that happened, her eyes did become snake-like. So, I just handwaved that all the green-eyed Jolenes were when she was corrupted, and remade those images with purple eyes instead.
Picrews used: That Child is Looking at Me (peeking around the tree), 
Taybee (green backgrounds), Play Shop (flowers and hearts), 
Kamekaka (gradient background), and BAYDEWS' Avatar Maker (heart background)
I couldn't decide on which shade of purple to use for Jolene's hair when I got to the Taybee designer. I think I like the dark violet the best??? The top three designs - That Child is Looking at Me, Taybee, and Play Shop - are my favorites. I'm not disappointed in the bottom two though.

I have since added 4 more design sets, and now I REALLY don't know which version of Jolene is my favorite (maybe still the Play Shop one?)
Images generated by (L to R):
Harinezu Version Men's Maker
Take-type Female Character Maker
그냥 쏘세디야
Taeko Style Girl
Purposefully creating green-eyed Jolenes with her corruption in mind this go really made making these versions of her so much fun. She tends to get a bit crankier and less likely to deal with someone's BS in most of them, but when I got to the one without an English name translation, I just felt like making her a bit remorseful of her situation.

Lia, as I mentioned, was hard to do. Mostly because I couldn't quite get the proper skin tone, hair color, and/or eye color shading for her; either her original Brazilian or reworked Hawaiian skin tones. I worked with what I had, however, and most of these came out fairly decently.
Generated by:
Upper Left: That Child is Looking at Me
Upper Right: Taybee
Lower Left: Smile Girl Maker
Lower Right: BAYDEWS' Avatar Maker
I think TCILAM and Smile Girl Maker had the best versions of Lia. I just wish I could have made her hair darker and with the orange undercut dye in the SGM one. I also wish the orange hair in the Taybee one looked more like actual hair and less like random ribbons????

While the hair color was far too light (it should be a dark, chocolate brown instead of the honey-brown shown here), and the orange undercut dye didn't show up (although it did in her bangs, so... ???), I was able to also make up this version of Lia via the Take-type Female Character Maker:
Willow was truly fun to make, especially when I could also showcase her favorite illusion of cat ears. Getting her asymmetrical bob and blue highlights in her hair were a bit tricky, however, so I just had to kind of go with "same energy" for a couple of the hair styles.
Generated by: That Child is Looking at Me (peeking around the corner),
Smile Girl Maker (circle background), Kamekaka (blue square background with heart)
and Play Shop (paint drip background with photo filters)
I think the Smile Girl Maker one is almost spot-on for Willow's hair style, but I do like how I was able to put the blue streaks in her hair for the TCILAM version. I adore the art styling of the one from Play Shop. Honestly, the only one I'm kind of "meh" on is the Kamekaka one, but it's still better than some other versions I had worked on.

I also really enjoyed the ones I did throughout the week. 
Generated by:
Upper Left: Taeko Style Girl
Lower Left: Harinezu Version Men's Maker
Right Side: Take-type Female Character Maker
Apparently I enjoy making Willow wink.... She's just so much fun to create, if I'm honest. No wonder she's the first OC I've ever had commissioned. Which version of Willow is your favorite?

I was also pleasantly surprised to discover that some of these image makers were fairly decent for creating male characters as well (and, ironically, the Harinezu Version Men's Maker is really good at making female characters....). So I got to experiment a little with Willow's older brother Shawn. I could never really get his clothing color scheme or style down, but I think I've caught his essence in these images.
Generated by (L to R): That Child is Looking at Me, Taybee, and BAYDEWS' Avatar Maker
Lord, he looks so baybee in these! Poor Shawn! The new ones I did this past week don't really do much better at making him look like a college student. Whoops.
Generated by (L to R): Take-type Female Character Maker,
Harinezu Version Men's Maker, and Fantasy Character Maker
I mean, the super-brooding one on the right is alright, I guess. Closest to his intended age of 20, I suppose. Likewise, I just found a male OC maker called uomo. It doesn't quite work for Shawn's intended look, but the artwork is still just too pretty to not try it out anyway.
He looks like a boyband member. 🤣
(I doctored his eyes to get closer to his actual coloring,
might still be too piercingly blue
instead of a more neonesque aquamarine...)
I even tried making Hubby's OC Chayse with uomo. The program works a touch better for this character, but he just looks so brooding when Chayse is actually this upbeat guy. Maybe I should go back through some of the other makers I used for the girls to see if I can make Chayse in any of them.
I doctored the image to give Chayse his proper eye color.
Rounding out the OCs (I didn't think of my Numenara character Jynna or my Blades in the Dark character Mara until I was already about 6 sets in), I have my Brotherhood of (Evil) Mutants OC: Trish.
Generated by:
Top (L to R): That Child is Looking at Me, Kamekaka, and Play Shop
Bottom (L to R): Taybee, Smile Girl Maker, and BAYDEWS' Avatar Maker
I love how I could give her the same kind of "why am I here" energy in just about all of the above images. The one in the upper right by Play Shop is probably the closest to her manic personality, but she's also "too pretty" in it and "too girly." So, I kind of headcanon that it's a "beauty shot" she took to try to hand over to Pyro (or Iggy in my Glitches rework). I also think TCILAM and Smile Girl Maker are right there with Play Shop as my top 3 versions of Trish in this set.

As for the rest of the week, well... much like how I did more research to discover Jolene's actual eye color, I did the same and rediscovered that I originally had Trish with shoulder-length hair. All one layer like a curtain of hair she swoops away from her left eye.
My original imagining of
Trish, Willow, and Lia,
using ChaZie dress-up dolls assets
I layered in Photoshop.

(Yeah, originally Lia didn't have any bangs.... whoops again. I guess everyone evolved in my head over the years....)

Taking that into account, my next grouping of Trish images included her original shoulder-length hair along with the long and wild hair I now picture her with.
Generated by:
Harinezu Version Men's Maker (plain gray background),
그냥 쏘세디야 (fiery sky with white circle),
Take-type Female Character Maker (black border),
and Taeko Style Girl (bottom center; gray background with white polka dots)
Honestly, since none of these picrew image makers seem to have that wild, untamed, manic-styled long hair, I kind of like Trish back in her shoulder-length (and mostly straight) style. The long hair is all just too "pretty" and feminine for her. I also image-flipped the Harinezu images so the hair is properly draped over her right eye. 

Anyway, I've clearly been having way too much fun making these. The fact that Ronoxym stated on one of my image threads over on Facebook, "I'm rather enjoying all your pics of your characters," definitely isn't helping me break this addiction, that's for sure.

I definitely could keep going about these picrew images - I made some of myself as well, both my LycoRogue persona and me IRL - but this massively delayed post is already of epic proportions, so I think I'll stop the image sharing here. Perhaps I'll show off the picrew images of myself next update.

Before I head out, though, I want to circle WAAAAAAAY back to what I said towards the top of this post. Specifically, the fact that Rozsavaria is looking for a roleplay campaign to join. Like I said, this post is already sooooo long, so I'll get into it more next update, but the long-and-short is that Hubby and I are definitely plotting a new campaign to try out two new RPGs we've purchased recently.

So, the game mechanics of the RPG Blades in the Dark - called Forged in the Dark - were also used in a sort of Space-Pirate/Space-Cowboy/Space-Opera genre game. This Star Wars/Space Dandy/Cowboy Bebop/Firefly/Guardians of the Galaxy style RPG is called Scum and Villainy. I'll probably get into the core of the game next update. As of right now, though? Knowing it plays like Blades in the Dark and has that Space-Pirate/Space-Cowboy/Space-Opera feel should be a good start. Point is, Hubby bought the core rule book for S&V when we got Blades, and we've been itching to play it all lockdown.

In the same vein, about a month or two ago, one of the Youtubers Hubby and I follow - Luke Westaway from Outside Xtra - released his first ever game! He created his own pen-and-paper roleplay. It's called Gravity RIP. The concept is basically the F-Zero video games with roleplay elements. Again, I'll get into it more the next update, but that's the broad overview. 

Anyway, Hubby and I are itching to play that game as well. Two birds with one stone; Hubby thinks we could combine Gravity RIP and Scum and Villainy. Basically, Hubby wants to use the S&V game mechanics to have the players create a racing crew and do scores to help fund the crew while also surviving under the thumb of the Galactic Hegemonic Alliance. Then, we'd switch over to Gravity for the soft-roleplay bits and for the racing. The world build of S&V is a bit too vague, so the build of Gravity helps fill it in. The money mechanics of S&V is also a bit confusing, so we'd be using Gravity's money system instead. On the flipside, S&V helps with Gravity's soft roleplay options, which are a bit too open-ended, by giving the players a bit more direction and goals to aim for.

We'd have to figure out how to merge the stress and injury mechanics of S&V with the Chaos/Theory mechanics of Gravity, but otherwise, Hubby has faith that they work well together. 

I'm excited about this. I'm even chomping at the bit to GM this RP! I'm all excited to come up with a whole league of NPC racers. Now to find the time to read through the rulebooks.....

Okay, I've already have a long list of things to talk about next update, but I still need to finish THIS ONE! I've been chipping away at it all week (literally every day from Monday through to today). I might need to get started on Tuesday's update after I hit publish on this one!
I should probably hop to it then, huh? Until next time!
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