Showing posts with label Luke Westaway. Show all posts
Showing posts with label Luke Westaway. Show all posts

Saturday, May 8, 2021

Oh, Hey! I'm Late Again....

Ah, yet another super-busy Tuesday (what do you mean, "It's Saturday"?!?!?!) Why did I schedule my update days for Tuesdays again? I tried so hard to get this published on time this week, too! I really did! I found a reserve of energy on Monday, and got started on this post. I knew my Tuesday was going to be packed, and I tried so dang hard to take that edge of panic off by writing ahead of time.

See? I can do something without procrastinating.... sometimes.... rarely....

Still didn't help me get the update done for Tuesday though.... Or Wednesday... or Thursday... or Friday.......
Honestly, this week (and a half, now) just zipped right by me. I had Tuesday, April 27th off, and I had this past Tuesday - May 4th - off, but all those days in between I was working, and I worked again Wednesday and Thursday. Yesterday was "catch-up day", but I'll get to that. The long-and-short is that the week kind of went by in a blur. I do recall finally sneaking away to play some more Switch a couple of times. I'm now caught up until April 26th on Animal Crossing. Ooooooo. I also finished a lovely and bittersweet game called When the Past was Around. This post is basically a novella already, however, so I'll have to save talking about that game for my next update.

I also managed some long-overdue and much needed socializing last week. Last Thursday - as in April 29th - Rozsavaria swung by to play some Magic: the Gathering with Hubby. The three of us chatted and joked around for a bit, and then we each showed off the updates we've done to our ACNH islands. Roz and Hubby also chatted about the game Hades, and how far each of them got respectively. Roz also talked about wanting to get into another RPG campaign, which I'll also touch back upon at the end of this post.

Last Friday, I had a nice, long video chat with two friends from college. Well, I say video chat, but my laptop seems to hate the video portion of that phrase. A few times over the past couple of months, whenever I was on a Zoom call, my connection either froze or kicked me out of the meeting completely if my laptop camera was on. If I turned my camera off, however, the streams would run smooth.

Knowing my computer's issues with Zoom, my college friends and I attempted using the video chat feature over on Facebook instead. Maybe my computer would do better with that video chatting. The answer is a resounding 'Nope'. Still froze me while I had the camera on. Same deal Tuesday morning when I attempted to use Skype to chat with Taurus Pixie. I think my laptop is just too old and has too much on it. You'd think this past year would have been THE year for me to get my laptop straightened out in order to handle video chats, but that's another 'nope.'

Also, I say "long chat with two friends", but in truth, it was very much me and one of my college friends chatting away for 2+ hrs. The other friend - who is very introverted - contently sat and listened to us; chiming in on occasion, but mostly reacting to our stories. Still, since the introverted friend lives nearly on the other side of the country, and I haven't had the time to go to any college reunions since graduating, the two of us have neither seen nor verbally spoken since college. We've kept in touch via Facebook, obviously, but it was nice to hear her. I hope she can say it was nice to see me, even if it was for about 2 minutes total before I had to turn off the camera.
To keep the socializing train chugging along, Goob is fully vaccinated, so he and Hubby are unofficially starting up Anime Saturdays again. He's been coming over to catch up on the latest English dubs of One Piece, My Hero Academia, and Dr. Stone. The two of them also chat about M:TG, and that's typically when I decide it's time to go make dinner.
Sunday was my "look at me, I can play video games!" day post-work. Then Hubby had a work friend over Monday night while I squirreled away to start writing this up. To finish off my whirlwind tour of socializing, Tuesday morning, as I briefly mentioned above, saw me back on video chat to connect with Taurus Pixie. Well.... she video chatted; I had my camera off... again. We actually chatted for nearly three hours!!!! Meanwhile, my sister-in-law was in my living room using my apartment for her home-base to work at while she was in town, instead of having to drive a good forty minutes to make it back to her place. After picking Hubby up from work, and my sister-in-law headed out to pick the kiddos up from school, I figured I'd get back to writing and then publishing this update. Except I then promptly passed out for an hour, and when I woke up I got a call from Wolfhearted.

He was having car problems and needed a ride home. No problem. He walked to our place, we chatted briefly because we haven't really seen him since Hubby's birthday. Then I took him home. Thing is, it's been a year or so since I've last visited him, so he took me on a tour of the home improvements he's done and the furniture rearranging he's accomplished during lockdown. Then he described the improvements and renovations he's planning on doing. From there, we just kind of chatted for an hour.

By the time I got home, I had to focus on dinner and getting laundry taken care of. Tuesday was definitely a lovely day for socializing, but not very conducive for blog post writing/editing.

Regardless, my little extroverted heart was so happy outside of work this week. It just didn't really leave much time for other recreational things.

Case and point, it was the final week of Adrienette April, and I couldn't get to Remember That Time When... to read the daily chapter updates as they were published. I had a lot going on at work still - because work during the month of April SUCKED - so it kept me until last Friday - April 30th - before I could steal away a few hours to finally get caught up. Such a great story. It's definitely one of my favorites, and will be in my Top 10 if and when I ever officially put one together. So....
"I Am Once Again Asking" Bernie Sanders meme
Edited by LycoRogue
To make life easier for you guys, I'll oh-so-subtly leave you the link to this lovely story.

Remember That Time When...


Summary: Twenty-two-year-old Marinette Agreste was looking forward to the anniversary trip she would be taking with her husband Adrien that weekend. Those plans are derailed when she wakes up in her old bedroom... and she’s seventeen again.

Rating: Teen for mildly suggestive scenes

Word Count: 26,542

Story Status: Completed; 31 chapters
That wasn't too subtle a promotion, was it?
Seriously, if you want a story to give you all the giggles and warm fuzzies, give that story a read. You don't even really need to know the show to enjoy the story. Just... go! Go read it!

And once you have, go and read the story I wrote based off of chapter 12 (again, subtle, right?).

Oh! Speaking of people reading my one-shot, I'm so excited to see how many have enjoyed Could Your Paradise Also Be Your Hell? Unfortunately, just like that first week, I forgot to check in on the story publications to get my week-long stats. So, instead, here are the stats as of 3:30pm, Monday, when I remembered to note them.
FFN: 481 views, 13 favorites, 11 followers, and 4 reviews
AO3: 1791 hits, 139 kudos, 16 bookmarks, and 8 comments
DA: 490 views, but no faves or comments

Total Results: 2762 views, 152 faves/kudos, 27 followers, and 12 reviews

Tumblr Notes: 11 notes; 9 likes and 2 reblogs.

Reviews:
  1. thanks for the recommendation! I'm really enjoying Remember That Time When so far and this was an amazing piece!
- lubelle321
  2. Please continue this ! - Rena serein
  3. This is so cute and accurate. - ToriReader
That translates to 146 new views over on FFN, 4 new faves and follows, and two new reviews since the 27th. Over on AO3, I have a whopping 785 new hits! I also received 39 new kudos, 5 new bookmarks, and a new review! Even over on DA, I had 82 more views than I did the previous week. I also received 4 new likes over on Tumblr.

The Tumblr likes and most of the AO3 views I'm crediting to MLG for helping promote my story by linking it at the end of hers, as well as her reblogging my story on Tumblr. Also, the AO3-Ladynoir Feed Tumblr page's promotion of the story had its own reblog and 10 likes. Sweet! At least 10 of those AO3 hits are probably because of that post.

Granted, all of those stats are still small peanuts in the grand scheme of things with regards to fanfiction popularity. Comparatively, here are my AO3 stats as of today vs those of RTTW:
  • Could Your Paradise Also Be Your Hell?
    • 1966 hits (neat, 175 more since Monday!)
    • 154 kudos
    • 17 bookmarks
    • 19 comments (at least half of which are me responding to reviews, and a couple are a few back-and-forths)
  • Remember That Time When...
    • 23,889 hits
    • 1146 kudos
    • 174 bookmarks
    • 1777 comments (MLG does also respond to every review, and I have left a few reply comments on nearly every chapter, but that's still a hella-impressive amount of comments!)
So.... yeah, like I said, small peanuts, but still exciting! Out of 42 works overall on AO3, CYPABYH is my 5th-most viewed story, behind - in order - Peeping Tomcat (published spring 2018; 11,774 hits), Woven Heartstrings (published Christmas 2018; 5273 hits), Prescription for Love (published January 2019; 2891 hits), and I was Thinking of You (published April 2019; 2259 hits). Could Your Paradise also JUST surpassed Prescription for Love for the spot as my story with the 4th-most kudos. As in, it was my 5th-most kudos'd story as of Thursday with 149 kudos! Prescription for Love has 151 kudos. Now the only stories I have that were given more kudos are Woven Heartstrings (441 kudos), Peeping Tomcat (385 kudos), and I was Thinking of You (264 kudos). Granted, my most-kudos'd story still has only about a THIRD as many as MLG's one story! I mean, wow! Either way, Could Your Paradise is also in my top-10 most bookmarked stories, and that list includes stories outside the Miraculous Ladybug fandom. If I just look at ML, it's 7th out of 24 stories!

Considering CYPABYH is just barely 2 weeks old, and it's that close to stories that have been available for over TWO YEARS!? I mean.... that's exciting, right!? Just seeing that view count climb over on AO3 is amazing. Getting that daily email from AO3 with a list of more kudos really brightens my day. Seeing new REVIEWS is the best! I'm just so happy and excited about all of this.

If you've already read my stupid little story, thank you!
Hacker Girl Facebook stickers
by Birdman, Inc
Now would be a great time to sort of capitalize on my sudden writing popularity, but, instead of churning out more stories, or even working on ones I already have waiting in the wings, I just, kinda... stopped.

I'm good at this.
Generated by Bitmoji
Well, to be fair, I didn't FULLY stop, per se. Yes, I haven't published anything new, nor have I been active within the fandom over on Tumblr. In fact, I've kind of been avoiding Tumblr for a while now. Each season of ML is supposed to get progressively more serialized, meaning that watch order is important for continuity. So, of course, each season also gets progressively worse at actually airing the episodes in the intended release order. Which means each season I have to pull further and further from the fandom to avoid spoilers as others - hungry for content; I completely understand - say "screw continuity; I'll sort it out when the full season is done" and just watch as episodes air.

As of this writing, the order of episodes released for season 4 have been:
  1. The 6th intended episode of a 26 episode season
  2. The season premiere
  3. The intended 2nd episode (which is a retelling of the season premiere from the perspective of another character)
  4. The intended 3rd episode
Not so bad there. I could skip over that first episode aired, watch the next three, and join in on the fandom conversation while still trying to dodge trailers spoiling future episodes or people talking about that first episode aired. I already discussed last week the struggles of managing this, but it WAS manageable.

Then, this past week, the friggen ELEVENTH episode of the season - based on production codes - aired. So, looks like I'll be avoiding Tumblr for QUITE some time now, and only checking in on notifications on Twitter AND NEVER EVER EVER LOOK AT MY FEED!

Point being, I can't even really add content to Tumblr to try to cash in - as it were - on the surge of popularity I'm experiencing. Unless I write new stories, that is. Which... again... haven't done that. Not anywhere that I could promote, anyway.

This is my horribly cryptic way of saying that I've apparently started a new hobby of writing fanfiction scenes in the comments sections of stories.... and finding them too short or too disconnected without the context of the main story to bother publishing anywhere.

MLG already "yelled" at me for writing that scene of Sabine discovering that the teenage Adrien and Marinette were clearly body swapped with their older selves, and promptly leaving said scene in the comments of her story RTTW. Also, Could Your Paradise started off as a scene I also wrote in MLG's comments section. Most recently, though, commenter Mara007 left the following review on Ladybug's Simp Squad:
And then, when cold weather came back, Adrien would be wearing it and proudly telling everyone that his good (girl)friend made it for him ๐Ÿ˜Ž as every good (boy)friend would. ๐Ÿ˜‚

Loved it. It was so cute to read ๐Ÿฅฐ
I couldn't just leave this alone, apparently. So I wrote a small scene of Marinette, freshly married to Adrien, finding her husband sobbing in the corner of their bedroom because the sweatshirt no longer fit. So, after some back-and-forth, Marinette promised to convert the sweatshirt into a pillow so Adrien had an excuse to keep it, and she'll make him a replacement sweatshirt.

WHY CAN'T I THINK OF FULL STORIES ANYMORE!? I enjoy that I keep getting these scene flashes that I'm compelled to get out of my head, but.... IN THE COMMENTS SECTIONS ONLY!? REALLY BRAIN!?
Pandadog & Friends
Facebook sticker
by Funnyeve.com
I really need to figure out how to organize an anthology of these little scenes, I think. I could also add in the "Tumblr Exclusive" scenes I've written, such as Kisses and Fused Akuma.

So, anyway, what HAVE I been doing this past week, if it wasn't writing? At least.... writing outside of story comments sections on AO3.

Well, as I've mentioned, work's been a touch hectic, and post-work has been socializing-heavy. However, I never mentioned anything about socializing for this past Wednesday, Thursday, or Friday, right? Well, true. I spent those days mostly vegging out after properly frying my brain the past week. I was just exhausted. Took some more actual naps. Yesterday, as I mentioned, was "catch-up day" where Hubby and I did errands we couldn't get to on Tuesday, as well as some more cleaning in the apartment before I ONCE AGAIN hid to try to finish writing this post (see how well that went) while Hubby again hosted another M:TG gaming night with a work friend, her live-in boyfriend, and Goob.

Oh yeah, and I also spent most of my vegging-out time this past week working on a new addiction.

Around October or November, I believe, I was tagged a couple of times over on Tumblr to join a thread of "face reveals" via the Japanese image creator site Picrew.me. It's not as great as the old ChaZie virtual dress-up dolls I was obsessed with back in 2012, but for someone who can't really draw (at least, without spending 4 days working on it nearly non-stop), it's a great way to come up with some headshots of my OCs, as well as myself.

Anyway, I'm not entirely sure WHY I thought about those picrew images of myself, but I wanted to check out the site for more design options, and just screw around for the final 20 minutes of my shift the other day. Next thing I know, I'm spending nearly all week posting new picrew images on Facebook of my most fleshed-out OCs: Amara Yori, Jolene Crisslebalm, Lia Madrox, Willow Driver, Trish Morrison, and, for good measure, Shawn Driver whenever I could find a good set for making male characters.

I've made more since, but here are the highlight reels of the picrew images I've made as of Monday:
Left image generated by That Child is Looking at Me
Right image generated by BAYDEWS' Avatar Maker
Poor Amara. It's hard to find a maker that has darker skin available without it being almost cartoonishly so? My heart goes out to all non-whites who wish to use these programs... only to never find your proper skin tone. On top of that issue - which will come up for Lia as well - getting the proper eye color and hair color for Amara, as well as the proper D&D-esque Adventurers' Garb(TM) and half-elf ears.... well, it was all a bit tricky. Even in the above images, Amara is showing off too much skin in the left image, and isn't hiding the point of her ears in the second. All-in-all, however, these two are probably the best versions I could make for my traumatized, abused, and therefore anti-social half-elf.

For Jolene, I had oopsied a touch. When I was first making these images I had forgotten what her eye color canonically was when I was roleplaying with her. Green eyes looked good with her purple hair, though, so I ran with it. Only to then look it up and see her eyes are supposed to be a deep indigo. She did get corrupted by the Prime Evil Deceit early on in the campaign, and when that happened, her eyes did become snake-like. So, I just handwaved that all the green-eyed Jolenes were when she was corrupted, and remade those images with purple eyes instead.
Picrews used: That Child is Looking at Me (peeking around the tree), 
Taybee (green backgrounds), Play Shop (flowers and hearts), 
Kamekaka (gradient background), and BAYDEWS' Avatar Maker (heart background)
I couldn't decide on which shade of purple to use for Jolene's hair when I got to the Taybee designer. I think I like the dark violet the best??? The top three designs - That Child is Looking at Me, Taybee, and Play Shop - are my favorites. I'm not disappointed in the bottom two though.

I have since added 4 more design sets, and now I REALLY don't know which version of Jolene is my favorite (maybe still the Play Shop one?)
Images generated by (L to R):
Harinezu Version Men's Maker
Take-type Female Character Maker
๊ทธ๋ƒฅ ์˜์„ธ๋””์•ผ
Taeko Style Girl
Purposefully creating green-eyed Jolenes with her corruption in mind this go really made making these versions of her so much fun. She tends to get a bit crankier and less likely to deal with someone's BS in most of them, but when I got to the one without an English name translation, I just felt like making her a bit remorseful of her situation.

Lia, as I mentioned, was hard to do. Mostly because I couldn't quite get the proper skin tone, hair color, and/or eye color shading for her; either her original Brazilian or reworked Hawaiian skin tones. I worked with what I had, however, and most of these came out fairly decently.
Generated by:
Upper Left: That Child is Looking at Me
Upper Right: Taybee
Lower Left: Smile Girl Maker
Lower Right: BAYDEWS' Avatar Maker
I think TCILAM and Smile Girl Maker had the best versions of Lia. I just wish I could have made her hair darker and with the orange undercut dye in the SGM one. I also wish the orange hair in the Taybee one looked more like actual hair and less like random ribbons????

While the hair color was far too light (it should be a dark, chocolate brown instead of the honey-brown shown here), and the orange undercut dye didn't show up (although it did in her bangs, so... ???), I was able to also make up this version of Lia via the Take-type Female Character Maker:
Willow was truly fun to make, especially when I could also showcase her favorite illusion of cat ears. Getting her asymmetrical bob and blue highlights in her hair were a bit tricky, however, so I just had to kind of go with "same energy" for a couple of the hair styles.
Generated by: That Child is Looking at Me (peeking around the corner),
Smile Girl Maker (circle background), Kamekaka (blue square background with heart)
and Play Shop (paint drip background with photo filters)
I think the Smile Girl Maker one is almost spot-on for Willow's hair style, but I do like how I was able to put the blue streaks in her hair for the TCILAM version. I adore the art styling of the one from Play Shop. Honestly, the only one I'm kind of "meh" on is the Kamekaka one, but it's still better than some other versions I had worked on.

I also really enjoyed the ones I did throughout the week. 
Generated by:
Upper Left: Taeko Style Girl
Lower Left: Harinezu Version Men's Maker
Right Side: Take-type Female Character Maker
Apparently I enjoy making Willow wink.... She's just so much fun to create, if I'm honest. No wonder she's the first OC I've ever had commissioned. Which version of Willow is your favorite?

I was also pleasantly surprised to discover that some of these image makers were fairly decent for creating male characters as well (and, ironically, the Harinezu Version Men's Maker is really good at making female characters....). So I got to experiment a little with Willow's older brother Shawn. I could never really get his clothing color scheme or style down, but I think I've caught his essence in these images.
Generated by (L to R): That Child is Looking at Me, Taybee, and BAYDEWS' Avatar Maker
Lord, he looks so baybee in these! Poor Shawn! The new ones I did this past week don't really do much better at making him look like a college student. Whoops.
Generated by (L to R): Take-type Female Character Maker,
Harinezu Version Men's Maker, and Fantasy Character Maker
I mean, the super-brooding one on the right is alright, I guess. Closest to his intended age of 20, I suppose. Likewise, I just found a male OC maker called uomo. It doesn't quite work for Shawn's intended look, but the artwork is still just too pretty to not try it out anyway.
He looks like a boyband member. ๐Ÿคฃ
(I doctored his eyes to get closer to his actual coloring,
might still be too piercingly blue
instead of a more neonesque aquamarine...)
I even tried making Hubby's OC Chayse with uomo. The program works a touch better for this character, but he just looks so brooding when Chayse is actually this upbeat guy. Maybe I should go back through some of the other makers I used for the girls to see if I can make Chayse in any of them.
I doctored the image to give Chayse his proper eye color.
Rounding out the OCs (I didn't think of my Numenara character Jynna or my Blades in the Dark character Mara until I was already about 6 sets in), I have my Brotherhood of (Evil) Mutants OC: Trish.
Generated by:
Top (L to R): That Child is Looking at Me, Kamekaka, and Play Shop
Bottom (L to R): Taybee, Smile Girl Maker, and BAYDEWS' Avatar Maker
I love how I could give her the same kind of "why am I here" energy in just about all of the above images. The one in the upper right by Play Shop is probably the closest to her manic personality, but she's also "too pretty" in it and "too girly." So, I kind of headcanon that it's a "beauty shot" she took to try to hand over to Pyro (or Iggy in my Glitches rework). I also think TCILAM and Smile Girl Maker are right there with Play Shop as my top 3 versions of Trish in this set.

As for the rest of the week, well... much like how I did more research to discover Jolene's actual eye color, I did the same and rediscovered that I originally had Trish with shoulder-length hair. All one layer like a curtain of hair she swoops away from her left eye.
My original imagining of
Trish, Willow, and Lia,
using ChaZie dress-up dolls assets
I layered in Photoshop.

(Yeah, originally Lia didn't have any bangs.... whoops again. I guess everyone evolved in my head over the years....)

Taking that into account, my next grouping of Trish images included her original shoulder-length hair along with the long and wild hair I now picture her with.
Generated by:
Harinezu Version Men's Maker (plain gray background),
๊ทธ๋ƒฅ ์˜์„ธ๋””์•ผ (fiery sky with white circle),
Take-type Female Character Maker (black border),
and Taeko Style Girl (bottom center; gray background with white polka dots)
Honestly, since none of these picrew image makers seem to have that wild, untamed, manic-styled long hair, I kind of like Trish back in her shoulder-length (and mostly straight) style. The long hair is all just too "pretty" and feminine for her. I also image-flipped the Harinezu images so the hair is properly draped over her right eye. 

Anyway, I've clearly been having way too much fun making these. The fact that Ronoxym stated on one of my image threads over on Facebook, "I'm rather enjoying all your pics of your characters," definitely isn't helping me break this addiction, that's for sure.

I definitely could keep going about these picrew images - I made some of myself as well, both my LycoRogue persona and me IRL - but this massively delayed post is already of epic proportions, so I think I'll stop the image sharing here. Perhaps I'll show off the picrew images of myself next update.

Before I head out, though, I want to circle WAAAAAAAY back to what I said towards the top of this post. Specifically, the fact that Rozsavaria is looking for a roleplay campaign to join. Like I said, this post is already sooooo long, so I'll get into it more next update, but the long-and-short is that Hubby and I are definitely plotting a new campaign to try out two new RPGs we've purchased recently.

So, the game mechanics of the RPG Blades in the Dark - called Forged in the Dark - were also used in a sort of Space-Pirate/Space-Cowboy/Space-Opera genre game. This Star Wars/Space Dandy/Cowboy Bebop/Firefly/Guardians of the Galaxy style RPG is called Scum and Villainy. I'll probably get into the core of the game next update. As of right now, though? Knowing it plays like Blades in the Dark and has that Space-Pirate/Space-Cowboy/Space-Opera feel should be a good start. Point is, Hubby bought the core rule book for S&V when we got Blades, and we've been itching to play it all lockdown.

In the same vein, about a month or two ago, one of the Youtubers Hubby and I follow - Luke Westaway from Outside Xtra - released his first ever game! He created his own pen-and-paper roleplay. It's called Gravity RIP. The concept is basically the F-Zero video games with roleplay elements. Again, I'll get into it more the next update, but that's the broad overview. 

Anyway, Hubby and I are itching to play that game as well. Two birds with one stone; Hubby thinks we could combine Gravity RIP and Scum and Villainy. Basically, Hubby wants to use the S&V game mechanics to have the players create a racing crew and do scores to help fund the crew while also surviving under the thumb of the Galactic Hegemonic Alliance. Then, we'd switch over to Gravity for the soft-roleplay bits and for the racing. The world build of S&V is a bit too vague, so the build of Gravity helps fill it in. The money mechanics of S&V is also a bit confusing, so we'd be using Gravity's money system instead. On the flipside, S&V helps with Gravity's soft roleplay options, which are a bit too open-ended, by giving the players a bit more direction and goals to aim for.

We'd have to figure out how to merge the stress and injury mechanics of S&V with the Chaos/Theory mechanics of Gravity, but otherwise, Hubby has faith that they work well together. 

I'm excited about this. I'm even chomping at the bit to GM this RP! I'm all excited to come up with a whole league of NPC racers. Now to find the time to read through the rulebooks.....

Okay, I've already have a long list of things to talk about next update, but I still need to finish THIS ONE! I've been chipping away at it all week (literally every day from Monday through to today). I might need to get started on Tuesday's update after I hit publish on this one!
I should probably hop to it then, huh? Until next time!
Generated by Bitmoji


Tuesday, May 5, 2020

Animal Crossing: An Epic Story of Heartbreak and Victory

Hey, everyone. We're finally getting some sunshine over by me, and we even hit the 70s (low 20s Celsius). It was nice spending a warm, rainy day scrubbing down my front porch, and enjoying two more sunny days out on it.

How's your week been?
Generated by Bitmoji
The nice weather and the ability to hang out - solo - outside really helped perk me up and crank up my productivity a touch. However, that creativity hasn't manifested as any new fictional words-on-page. Doesn't mean I haven't FINALLY started thinking of my stories again.

Namely, the final confrontation in One and the Same. I SERIOUSLY need to weed through that epic of a conclusion. I feel a LOT comes to head, and so I do want them to talk for a while, instead of having most of it "off screen." Especially since the whole two-part story is about Adrien's and Marinette's feelings, confusion, and coming to terms with the new dynamic in their superhero partnership. It feels like a disservice to just hand-wave the most crucial of conversations between these two between the pages or otherwise abridge their much-needed talk. So, I've been thinking a bit more on how to properly balance that.

I also still have akumas to figure out, along with how to defeat the one I DID figure out before I even had Peeping Tomcat fully written. Then there's how I'm going to work through the fluffy Marichat/Adrienette bits with enough drive forward that people want to keep reading. Worse yet, I'm still clueless about which POV I'm telling the finale of my story in. Don't forget about those last two writing prompts for Fluff Week way back in February as well! Let alone any of the other plot bunnies I had hopping away before this whole pandemic hit.

Also, randomly, I started thinking about X-Future, and Trish specifically. I'm itching to write these girls again. I should have utilized this month+ lockdown to transfer the game to the new forums Hubby set up, but there were HUNDREDS - maybe even over a thousand - of posts to try to archive and transfer. As someone who doesn't know coding or anything like that which could help easily shift those posts from one forum to the next, the task was too daunting. So instead I retreat to Animal Crossing: New Horizons.

Surprise, surprise.

Anyway, with regards to writing, I have a LOT on my plate. And I'm barely nibbling any of it....


Nope. I apparently prefer melodramas circling around video games.


Buckle in, because this is going to be long....

First, let me set the scene for you folks, because, frankly, this is the closest to creative writing I've done in nearly 2 months.

In the Animal Crossing series - at least, in this game; I've never played the other ones in the franchise - there are hundreds of anthropomorphic villagers you can have live in your town. The trick, though, is that there are only enough spots for 10 per town/island, and each gaming system can only have one island. Which means, as long as Hubby and I keep our pact of not duplicating villagers, we can, at most, have 20 of these characters to interact with daily. We're also trying to not have "clones" - duplicates - of villagers our friends have. We may not visit our friends' islands frequently, but that way we still have some variety when we do interact with our friends' villagers.

To add to everything, there are 8 different personality types; 4 for female characters, and 4 for male characters: Normal, Sisterly, Peppy, Snooty, Cranky, Jock, Lazy, and Smug. From the research Hubby has been doing, it seems that each of the personality types have their own catalog of crafting projects they can teach you, so if you want to learn all of them you'll need at least one villager of each personality. I mean, alternatively, you can wait for sky gifts and message bottles, but it's certainly faster to have one of each personality on the island. Anyway, this narrows down our possibilities further as we try to whittle a list of villagers with the same personality type to just one or two potential favorites.

Now that we have those favorites figured out, there are five different ways to get those villagers.
  1. Set up housing plots and wait for random villagers to move in; hoping they're ones you want
  2. Wait for random villagers to visit your campsite. If you like them, you can ask them to move in.
  3. Hit up the Nook Miles Mystery Tour islands, with a vacant housing plot set up, and invite the random villager you meet on the islands to move in.
  4. Visit a friend's island as one of their villagers is packing up to leave, and ask them to move to your island instead.
  5. Use an amiibo or amiibo card to invite a specific villager to your campsite. After repeat invites to your campsite, you can ask them to move in.
That #4 option has become so popular that there is a whole online marketing network of players who will purposefully send their high-value (aka high demand/popular) villagers packing in order to auction off the right for another player to visit and and invite said villager to their island.

Anyway, the problem with #1 is that you do just get a random villager, and if you don't like them you're stuck until you can evict them. Hubby has been stuck with his villager Vic for quite some time despite hating him. To be fair, Vic was found on an island tour, and Hubby did invite him because Viking Bull named Vic... only to have nothing but issues between Vic and the other villagers. Still, because Hubby wasn't at full-capacity when he invited Vic, he had to scramble to line up other villagers in order to boot Vic in favor for one he preferred. It's not a very efficient way of filling your town with villagers you prefer, but if you're just winging it - as I was originally - it's a relaxed way to do things.

Problem with #2 is that I have NEVER received a random camper. I had the initial camper generate on-schedule to introduce the concept of campers moving onto the island, and none since. Hubby had... one random camper... I think? So if you're just waiting around for campers, it will take a WHILE for you to fill your town. Again, if you're trying to evict a villager you don't like by hitting capacity, it's not the best option, but it's fine for a slow-build.

Problem with #3 is that it takes 2000 Nook Miles each time you want to hit up a Mystery Tour, so if you don't find someone you want to invite you have to go back out. Not a big issue for someone like me who hoards the Nook Miles anyway, but for someone like Hubby who blows through them the second he gets them, it can be quite tedious. Also, no one will show up on a Mystery island unless you have an available plot at home, and if you don't find someone via touring before the end of the day, there's a chance that plot will be filled by a random character via option #1. This is the main reason those villager market places have sprung up.

Speaking of, the problem with option #4 is that you have to know - or otherwise have access to - another person who has the villager you want, and said villager is leaving the island. You also only have the one day they're packing to get to the other person's island and ask them to move in. So if both of you can't find a time to play together, or you can't find anyone who is giving up the villager you want, or if you don't want to attempt that villager market, you're stuck with just lucking into this option.

Sooooo, the best option might be #5. However, if you don't already have the amiibo cards for the villagers you want, you're back to leaning on luck. The individual cards are currently set at insane prices - easily $100 if not more - because everyone knows how valuable these cards are right now. The other option is blind packs. Each pack has 5 villager cards and 1 NPC card. There are 4 series of these cards, and the closest to knowing which characters you could get is seeing the roster of options in each series.

This didn't stop Hubby, and he's been buying bundles - one pack from each series - with some of the bonus he's been making. Hooray for overtime at a grocery store while also making additional hazard pay, I guess.....

Okay, so enough set-up. Now for the chaos I've been working with for the past two weeks.

To start, I don't know if Biff was embarrassed by me gushing about him a few weeks back (yes, I know that he's not real and can't actually have feelings one way or another, let alone be affected by my blog. Just let me pack-bond with game characters, okay?). Or maybe, in-game, I somehow showed him too much attention? He never had a reaction indicating I was irritating him - I know you can indeed over-interact with characters and annoy them that you're ALWAYS around - and, in truth, I only interacted with him a few times a day. Basically every time I'm on a new screen - or I returned to my island - and I saw him, I would say hi real quick and then get back to it.

I thought you had to interact with your characters a lot like that to keep them happy so they'd enjoy staying in your town. I also thought there were 3 characters that stayed with the island unless you specifically evicted them: your 2 starters and that first camper.

Seems I thought wrong, because on April 19th I had this interaction with Biff.
In case you can't actually read the image, the basics are that Biff felt like he was in a funk and needed a change. He wanted to move off the island to start a gym elsewhere - that bit of dialogue I didn't get a screen grab of - and then he finished off by commenting how excited he was getting about the prospect of moving to a new island.

I then had the options of telling him "No, don't go!" or "I wish you luck."

Now, you probably saw that post about a month ago. Biff is my island bestie. He's my boy! I couldn't do this island life without him! So I told him don't go, and INSTANTLY felt guilty about it because look how happy he was as he thought about moving!

On that Outside Xtra AC:NH stream I watch, the player Luke Westaway had a similar situation: his favorite character Bluebear wanted to move to pursue her dream of becoming a pop star. On the stream, Luke cried out that she wasn't allowed to leave, and had his character ask her to stay. Much like Biff, Bluebear gladly agreed and went on with her day, but Luke instantly felt guilty about "crushing her dreams."

And then over a week later I did the same to Biff.... I just felt so betrayed that HE would not only want to leave, but he was also the FIRST of my villagers that wanted to go! I still felt bad about asking him to stay though.

Only to fetch the mail a few hours later, after picking up Hubby from work, so we could open the amiibo card bundle together, and then finding this card....
I know it's a game, and they are AI with no actual dreams or emotions, but I still felt doubly guilty about telling Biff no, now knowing I had a way of bringing him back anyway. Worse still, those amiibo cards were already sitting in the mailbox when Biff had talked to me, I just hadn't brought the mail in yet.

Whoops. Sorry, Biff.

Meanwhile, Hubby had no problem sending his Lazy Horse Elmer packing. Elmer wasn't a terrible character, but Hubby also had Stitches the Stuffed Bear as a Lazy villager, and he didn't need both.

And Stitches is our precious son who is never allowed to leave our sight!
Stitches talking about Hubby's in-game title, and what Stitches would like his own title to be.
WHY CAN'T I HAVE MY CHARACTER HUG OTHERS!?!?!?! I JUST NEED TO GLOMP THIS PRECIOUS CINNAMON ROLL!

So.... yeah... Elmer ended up getting the boot. And I almost ended up with him because it was a touch hard to see him go after interacting with him nearly daily. Our first villager actually leaving.
I then had the option to tell him to move to my island, but, as much as it pained me,
I sent him on his way as well. I already had Ozzie as my Lazy character.
While Luke and I were agonizing over possessively keeping our villagers, Hubby was fine shooing his out the door....

Anyway, the week or so after Bluebear talked with Luke - according to Luke's tweets updating his viewers on Bluebear - she went into a bit of a depressive spiral: catching fleas frequently and playing more melancholy music when the Peppy characters tend to play up-beat Pop-y music. Meanwhile, Biff seemed more-or-less fine at first, so I thought nothing of it. Just funny coincidence that Luke's character randomed into game mechanics that would appear depressive.

Then I started to notice a dip in seeing Biff wandering the isle; staying inside his house more frequently. He also didn't have as perky dialogue, focusing instead on how much harder he had to push his exercising. I'm guessing telling a villager they can't move drops their player-affection level to zero? Because the "both characters seemed to have been depressed" AI programming was perfect to further guilt trip both me and Luke.

Figuring I just needed to interact with Biff a bunch, and gift him things daily, to get him back to where he was, I returned to my pursuit for more villagers in my attempt to reach a 3-star rating and get K.K. Slider to visit my island; the game's plot goal.

Again, at this point I still only had my initial 6 villagers:
  • The 2 that moved onto the deserted island with me at the start of the game: Biff the Jock Hippo and Fuchsia the Sisterly Deer
  • The 3 that I invited to the island via Mystery Tours when Tom Nook first wanted to expand the island by 3 housing plots: Aurora the Normal Penguin (aka Penguin ChibiSunnie), Maddie the Peppy Dog, and Ozzie the Lazy Koala
  • The initial camper that auto-moves in: Chops the Smug Pig that I desperately want to boot off my island.
The first amiibo card I used to recruit a camper was Mitzi the Normal Cat, simply because I wanted a cat on my island, and she was one of the few whose design actually looked cute to me. I mean, I love cats and all, but the design in this game makes them look kind of alien. Just my opinion. Hubby and a couple of my friends would gladly scoop up any and all cat characters.

As Hubby debated buying more bundles - spoiler alert: he bought them - I began doing research on the personality types and different villagers available for the game. I started ranking them based on appearance and catch phrases. I also tried figuring out who were my top pick in each of the personality types, but avoiding having duplicate animal types, since there's also 35 species options! The list still isn't complete - I kind of neglected it lately - but I do have preferred options in each animal and personality types starred.

I then set up a new housing plot in an attempt to get a random camper. Nothing. So I decided to chew through a bunch of my Nook Miles. I bought like a dozen tickets and started hitting up islands trying to find someone I wanted to recruit. In truth, I was hoping for Fang the Cranky Gray Wolf. I mean, I was nervous about having a cranky character. Doesn't sound like a fun time. However, when I first got the game and casually scrolled through the villager options I saw him in his blue and white snowflake sweater, and he just looks so adorable! I instantly wanted him on my island, and if I'm going to have a cranky villager on my island anyway, might as well be him, right?

Anyway, I began hitting up islands. I found a few villagers I'd be okay with, but they were either Peppy - which would have been a duplicate personality since Maddie is already Peppy - or they were Normal, and I didn't need a third Normal when I already had Aurora and Mitzi. I then found Kyle the "Wolf"; he has the coloring and patterns of a hyena, so I'm convinced that's what he actually is despite being lumped in with wolves. I was tempted.

He would have been a second Smug personality, but I was planning on eventually booting Chops anyway. HOWEVER, he'd also be a duplicate wolf, and I was determined to either get Fang or, alternatively, the Snooty wolf Whitney. Whichever one I found first. It was hard to say goodbye to Kyle, because he looked awesome in his rocker outfit, and was pleasant enough to talk to, but I was also sitting on about 7 more Nook Miles Tickets, so I rolled the dice and kept searching for one of my Top Tier villagers.

I also found another wolf: old man Dobie, but my heart was set for Fang to be my Cranky Wolf, I didn't need another one. Side note though, Dobie certainly didn't seem cranky, so I'm not sure where that personality kicks in. Dobie seemed like a lovely Grandfather figure.

I had randomed into Raddle the doctor-gear Lazy Frog twice; once when I was playing and once more when Hubby took over so I could participate in my telecommuting Zumba class. Honestly, the islands could have waited, but Hubby was bored with his island at the time, and enjoyed the search for one of my favorites. So I let him at it. Anyway, we said I'd recruit Raddle if we met him once more, but I was trying to avoid doing so because that would give me a duplicate Lazy, and I already had a duplicate in mind. However, I could easily boot Raddle if/when I found that other option.

Thankfully, I didn't meet up with Raddle that third time, but unfortunately I also didn't meet up with anyone on my list. With something like 3 tickets remaining around 11pm I met Tiffany the Snooty White Rabbit who looks like she's supposed to be dressed up like a Playboy Bunny....

Meh, I needed a Snooty character anyway, even if she is a placeholder until I could find any of my Top 5 Snooty characters. It was also late, and I didn't want to random into a character like Chops that I wasn't a fan of but would be stuck with for a little while. Granted, it isn't guaranteed that the plot I had set up would be filled by the next morning, but it happened multiple times to Hubby, so I didn't want to take the chance. I pulled the trigger and invited Tiffany.

The next day we got the last set of amiibo cards Hubby purchased. We each opened up packs, and literally the last one Hubby flipped to - and I had already gone through all of mine, so this was the last card we saw - he refused to let me see. He simply laughed, scooped up my Switch, and invited the character to my vacant campsite.

I was dumbfounded, but he reminded me that I still had to request for them to move in, so it was all in good fun. Okay. Fine. Let's see who he....


OH MY GOODNESS IT WAS FANG! WE ACTUALLY LUCKED INTO FANG! IT'S THE VILLAGER I WANTED FROM THE MOMENT I SAW THE FULL LINE-UP OF OPTIONS AND WE HAVE HIM!
EEEEE, excited!
I instantly started chatting him up, still nervous about his Cranky personality status. I mean, I did meet Dobie the night before, and Hubby had told me the kangaroo Walt is supposed to give off Mr. Miyagi vibes - we got his card too and he moved onto Hubby's island this morning - and ChibiSunnie said the cat Tom - another card we have - has very Carl from Pixar's Up vibes in his crankiness.

Vic is also Cranky, though, and he has been a nightmare on Hubby's island so.... cross fingers.

Aww, check out that charming smile, and he seems friendly enough. The catchphrase of "Cha-chomp" probably has to go, but.... EEEEEE he's just as much of a cuddly fluffball as I would have wanted! I love him!

I excitedly made him the project he asked for, and asked him to move onto the island. It was only Day 1 of Amiibo Camping, so he declined. I had to wait for Day 2. I went about the rest of my day, greeting Tiffany as she began cleaning and unpacking. Then on the 29th I invited Fang back.
How is this cuddly boy "Cranky"!? Well, according to the Animal Crossing Wiki, "The name is a direct reference to the meaning of cranky; someone who is irritated or annoyed easily.... The cranky characters can seem quite bitter and out-of-touch with social trends, making them generally unpopular with the peppy villagers." So, I guess I have to watch out for fights between Fang and Maddie like there were between Vic and Hubby's Peppy villagers Penelope and Merry. I hope it works out, because Fang is awesome, and I want to keep a Peppy character on my island.

Still, no invitation acceptance. I needed that third day to bring him aboard. I checked out Tiffany's house now that it was unpacked, and the place is set up like a bar!
Neat.
She is certainly a unique character among my Jock, Sisterly - who is basically Female Jock - Peppy, Lazy, and shunned Smug characters. Although, I did see Tiffany and Chops chatting the other day. I may have ruined Tiffany's big break when I snidely told Chops he should play a background character in the play he was starring Tiffany in, and he decided that the play should instead be told from the POV of the background characters.... which meant Tiffany was no longer starring.

My bad, girl!

Anyway, back when Hubby and I still hosted weekly Anime Night, Goob got us into watching Beastars on Netflix. Alongside a murder mystery, the plot revolves around Grey Wolf Legoshi and his growing, and confusing, feelings towards the White Dwarf Rabbit Haru. Now that I was going to have both a Grey Wolf and White Rabbit on my island, Hubby started teasingly calling them Legoshi and Haru instead of Fang and Tiffany.

April 30th: the third day to invite Fang to my island and recruit him as a resident. I was all geared up to do so after my morning routine of harvesting my stones and finding/assessing fossils. Except, I ran into Biff again and....
Once again, he said he wanted to leave the island: "I've just been in a slump lately.... Maybe working out in a new place would change my mood....."

BIFF, NOOOOOOOOOOO.
Tanuki Facebook sticker
by Yanare Ku
After the guilt I felt last time, and the fact that this was the second time in 11 days that he's thought about leaving, and add in the extra punch of "I've been in a slump lately".... like... I know, dude... I know. How could I tell him to stay again? Especially knowing I had the card to replace him with Camper Biff. He'd be the same programming, I can start from scratch, and added bonus: since he wouldn't be one of my starter villagers anymore he'd get to have his personalized house.

See, the starter Jock and Sisterly villagers have a house designed specifically for those personalities. Same with the three plots you set up before upgrading to have a campsite. The villagers live in houses that just designate their personality type, not their individual personality "flavor", as Chibi puts it.

Getting a Happy Biff back, and getting to see what his personalized house looks like? Add in I won't feel guilt about denying a bunch of 1s and 0s happiness? Sure. It broke my heart, but I sent Biff on his way.
Insult to injury, that dumbbell tank I gave Biff, along with the golden
exercise ball that was one of my first gifts to him, were in the recycling bin when he left.
FINE! Leave them behind! I'll just give them to New Biff instead!
Hubby helped ease the pain by joking that Biff isn't the brightest bulb in the box, and we could headcanon that the amiibo card Biff is My Starter Biff, back from a quick journey abroad and unknowing that he "moved" to the same island 2x. He needed a change of scenery and would return.

It did help. I was still nervous, however, that the game somehow would note that I already had Biff, and that he moved away, and so I couldn't invite him back. Hubby then eased THAT fear by offering up his equally endearing jock Tank the Rhino. He'd boot Tank, I'd scoop him up, and then Hubby would use the card to get Biff.

All of that settled, I continued with my day.... working on more masks for me and Hubby because I was too bummed over Biff to keep playing much Animal Crossing.

Also, I ended up not inviting Fang back for his third day in a row, afraid that his agreeing to move in would kick Biff off my island a day sooner.

May 1st, and Biff was packing up. After Isabelle rubbed salt in the wound by announcing Biff's departure, I wore black in mourning of his leaving, and went to say goodbye.
*Sniffle* He's... wearing... the MVP shirt... I... gave... him....
YOU'RE STILL MY MVP, BIFF!
He left me with a few parting words and sage advice.... well.... as sage as Biff gets, at least....
I have to say goodbye to this precious boy!? Seriously? But... but... but....
While I was tempted to try to invite Biff to my campsite to see what would happen, I also didn't want to chance glitching the game, so I waited to try to recruit Biff back, and instead returned to inviting Fang. "At least he can move in tomorrow to tide me over until Biff's return," I thought.
YES! STAAAAAAAAAAAAY.
Except, I don't know if it's not a guaranteed 3 days of chatting before they'll move in, or if I had to start over since I missed/skipped a day, but I didn't even get the dialogue option to invite him! Not even after the above-pictured dialogue where he is thinking of moving in! I talked over and over and over and OVER with Fang, but I just had the same 3 bits of dialogue repeated in a circle.

I thought that maybe it was because I didn't have an available plot, and I didn't have enough residents to have him replace them. So I set out to find a spot to put Fang's house. Thinking back to Hubby's joking about Fang and Tiffany being shipped together like Legoshi and Haru, I went ahead and placed Fang's plot next to Tiffany's on the beach. I then went back to Fang and tried again.

Stillllll nothing.
Haruhi Suzumiya
from The Melancholy of Haruhi Suzumiya
created by Nagaru Tanigawa 
I popped into The Able Sisters - the island clothes store - and saw a Stage Hand Mask for sale. How appropriate. Now I could wear a mask in mourning when I gave Biff his final send-off that night.
Farewell, friend. I will see you soon.

The next morning, May 2nd, I didn't bother with Fang. He had his chance! I needed to make sure I didn't go a day on my island without Biff and Fuchsia there with me! So I used the amiibo card and got Biff's butt back to Ghetta Way.
Amiibo Biff seems much happier! YAY! He truly did need to just step away from the island for a bit to refresh. He's like a brand new hippo.

We chatted. I made him a cherry blossom tree standee. I got on with my day knowing I could still chat with my buddy, even if it was only 3 bits of dialogue cycled through. Still, I would have hugged him if my character could emote like that. I was so happy the card worked and I didn't lose him for good.

NOW NO MORE WANTING TO LEAVE! GOT IT, BIFF!?

Contented, my new concern was that Biff would be the one moving into the plot next to Tiffany, instead of back to his original one. I brushed it off with "Meh, I'm going to need to re-arrange my whole neighborhood anyway once I have a few million bells. I'll fix it then." I then went on my merry way.... until I walked past the plot next to Tiffany's house....

There was a Sold sign on the plot. Sold to Elmer. Well then.... Whatever. I'm getting Biff back, and then I'll get Fang on the island, and then I'll deal with Elmer. Same as before; I'll just put Fang and Tiffany next to each other when I rearrange my neighborhood.

I then took the May Day trip to the maze, and closed out the day with a K.K. Slider concert.

Sunday, May 3rd, I brought Biff back a second time, and then went to check in on my new villager... only to be quite stunned with what I found.
My shirt was custom made by Luke Westaway for his stream,
and shared through Twitter
Um.... That purple apron is NOT Elmer's default outfit. That is specifically the one piece of clothing Hubby gave Elmer, and what Elmer was wearing when he packed up on April 20th. That's.... that's Hubby's Elmer instead of just a randomly generated one! If I needed more proof, I had this bit of dialogue.
He remembered my character, and that I used to visit him on Hubby's island. I guess this is what I get for feeling bad about not inviting him to my island. He must have sensed it and moved there after all... I mean, he CLAIMS he didn't realize this was my island, and that I was a pleasant surprise because it helps him feel more at home already, but I don't know if I believe him.

But now I feel bad about wanting to kick Elmer out simply because he's a second Lazy character. Okay, Elmer, you can stick around for a little bit, but I have the amiibo card for the coveted Erik the Lazy Deer, and he looks as sweet and precious as Stitches... So.... Elmer... you might have to mosey on along sooner than later, buddy.

Now, with all of this craziness of trying to get Biff back, figuring out the Fang situation, becoming re-united with Elmer, and just general island renovations now that I could terraform, I missed Hubby replacing his Smug Hamster Graham, a personal favorite of mine simply because he's such a glorious computer/anime nerd. I was able to say goodbye to Elmer when he was leaving An Island, and I was able to do the same to Hubby's other evicted tenants: Norma the Normal Cow and Penelope the Peppy Mouse. I'm a bit bummed I missed out on Graham, but knowing my luck, and Elmer now being on my island, if I have an open plot available over night Graham may show up....

Anyway, I was nervous about Biff's original plot filling up while I was convincing him to move back, but thankfully it stayed vacant. So, yesterday, I was able to convince him to move in again!
Welcome back, you glorious lunk-head!
 He even securely bought his old plot back! He's once more nestled between Fuchsia and Mitzi.
Biff's coming home, Aurora!
This morning I went to check out his personalized home, and while the exterior is the same as it originally was, the interior is a lot more urban looking than I expected when he was in a classic wooden home before.
Welcome back, buddy!
I know I haven't taken the time to talk about it yet, but I've been shipping the Gentle Giant Biff with Meek Artist Aurora. Now that I see he has the Paintball Flooring and Graffiti Walls, I think he's a bit of an artist himself. Shipping them harder now.

The Biff Saga now concluded - although, I can't wait to see what his personalized furniture is; turns out Elmer's personalized furniture includes a hay-bail bed - I returned to trying to woo Fang. Which, was easier than I thought. I was prepared for today to be Day 1 of 3; having to start over from when I skipped a day and then again when I switched over to Biff. Instead, Fang didn't even ask for a crafted souvenir today. He simply commented about how much he loves the island and was glad I asked for him to come back. I then asked him if he wanted to move in. If he bumps out Chops or poor just-unpacked Elmer, oh well.

He couldn't bump anyone yet. Instead he said he couldn't move because Tom Nook said there was no space. Bull! I raced to Resident Services, grabbed a plot marker from Tom, cleared the area in front of Fuchsia's house and kind of kitty-corner to Tiffany's, set up Fang's plot, and tried again.

Fun side note, seems there was a silver lining to Elmer swiping the plot next to Tiffany. I had her on the beach, which meant Fang would have had a beach house as well... and then I got this dialogue today when Fang commented about there not being space for him on the island:
Ha... ha ha... ha... yup! No beach-livin' for you! No sir.... I wasn't planning on putting you on the beach! Nope!

....

So, there you have it. I hit the Animal Crossing fandom milestone of losing a villager I liked, I managed to get him back, I unintentionally scooped up a former-villager from Hubby, and I recruited my number-one desired character! I've even started to warm up to Chops, who has been finding his way off of his mountain-top isolation I put him in. Clever swine.

I just hope everyone now gets along.

(Also, right after Biff first wanted to leave, Ozzie, my tied-for-second-fave villager, also wanted to move away, but that was because he had watched a travel show and thought the food on other islands looked tasty. I felt less guilty crushing that dream, and he hasn't seemed the sadder for it. No leaving on a whim for my villagers!)

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Whew! That was a bit more epic than I thought when I first started this post. I hope reading about me pack-bonding with video game characters and emotionally investing way too much was at least entertaining. Is there any wonder why I don't actually tell more of these stories despite me wanting to tell them? Honestly, if I knew how to, and had the equipment to do so, I'd probably join everyone else in streaming this chaos, or at least record me playing and then edit it down to entertaining stories like this one.

Well, I'll let you get back to whatever else you have entertaining you and keeping you sane during lockdown.

Until next week.
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