Showing posts with label Legend of Zelda. Show all posts
Showing posts with label Legend of Zelda. Show all posts

Tuesday, September 1, 2020

August was Trash, Okay?

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OMG, guys, August was suuuch trash!

Sorry I've been so absent lately. Sorry still that my writing has YET to return to the land of the living. This past month? Well... it IS 2020, isn't it? I'm now feeling a bit guilty about using images like this at the conclusion of last year:

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When you feel bad about how you "treated" 2019, and kinda wish to go back to THAT year? You KNOW the current year is beyond trash.

I'm just so exhausted. I've been exhausted for a while now, and August did NOT help that in the slightest.

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Also, side note, the new formatting for Blogger? 

It's supposed to be more streamline, but a lot of the things I personally do with this blog now takes extra steps. I also do a lot of HTML edits and tweaks, and reading the code is now a LOT harder for me since it all runs together. Here, see?
If you are a programmer, that might look helpful. It's color coordinated, and you're probably used to it all running into itself. Me? I am NOT a programmer. The old HTML view used to have everything set up in paragraphs that I could easily read and understand. To demonstrate, I took the above code and edited it best I could to look like how it used to.
Yeah, it was all one color, but so is just about any text I'd read. The important thing was the paragraph breaks so I could easily skim through and find what I wanted to edit. Now? Well, thank God someone created the CTRL+F search function, because I'm probably going to use it a LOT now. I mean, it's cool and all that code is red when it's incomplete, and then turns green once you've completed the line. That helps me make sure I didn't forget to close a function or something. But I tried to put a little tweak on one of the above images, then continued writing while in HTML mode - something I used to do a LOT originally, just to make sure the spacing is how I want it - and when I want to switch back to composition mode I got a pop-up saying some of my code may be invalid and may not stay if I switch out of HTML. I spent a solid 5 minutes or so tweaking what I did and reading through the above code to see how to mimic it in what I had done, and I still had no clue what I did that would have been considered "invalid." So, in the end, I ended up deleting all the coding I had done, hit "okay" to the "may be invalid" pop-up, and just continued on in composition mode. 

I hope this blog looks the same as it always has, but I may have to consider completely revamping it so I use less coding. Because right now? Well, not to be overly dramatic or anything, but check the shirt.
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I mean, when I previewed this post thus far, I noticed there was a MASSIVE gap between one of the above images and the text following it. It looked like I had hit the Enter button about 3x to create line breaks. Just a few weeks ago, with the old formatting, I could easily go into the code, see the extra <br /> or <p></p> code and know I can delete those to get rid of the surplus spacing.

With this new coding layout? And, frankly, I feel like the HTML somehow got more complicated??? Well, I spent another 10 minutes or so trying to read the code to see where the extra space came from, because it wasn't there in compose view for me to just delete. I finally saw that a line of code was out of place from when I initially tried going into HTML view to edit one of the image codes. Again, something I used to do weekly, so I thought I generally knew what I was doing by now.

Well, after shifting where the code was SUPPOSED to be, I hit Preview, and.... now the entire blog after that picture was center aligned instead of left aligned.
Yona from Yona of the Dawn
Created by Mizuho Kusanagi
Another 10 minute battle or so as I copied and pasted the code ABOVE the image - where it was still properly left-aligned after an image - and edited it to include the proper image (the one I had messed with originally) and the proper text (that had somehow become center-aligned). It SHOULD have worked. I literally used the EXACT SAME CODE of a portion of the blog that was formatting properly.

It... didn't.

After, as I said, 10 minutes of adjusting this, tweaking that, hitting the Undo button about a dozen times, and reading the code with painstaking focus to try to understand it enough to mimic it... and it STILL not working, I gave up. I just went back into compose mode, selected all, and hit the Left-align button.

And I STILL had to select 2 different paragraphs separately and left-align them independently, since apparently they weren't included in the Select All??????
Hacker Girl
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by
Birdman, Inc.
Yeah, I hate this new format...

BUT BACK TO AUGUST!

Throughout August, my one co-worker's daughter got married, my other co-worker had a bridal shower for HER daughter, the 1st co-worker had a family event, and then the 2nd co-worker's brother got married, so every weekend one of them requested a 3-day or 4-day weekend. Also, the first co-worker had needed oral surgery for about a month, so she finally managed to get that taken care of and needed a week off to recover. We all have all of this vacation time, and boy were those two using it.

And yet, one of them was particularly snarky about me taking a week off in July for my birthday, but whatever....

Anyway, because of all of that, I had to work two Tuesdays in August, the most recent time being last week. Hence me missing two blog post updates last month.

Also, on top of all of THAT, one of our branch stores had a whole new staff hired, which isn't as extreme as it sounds since it only has 3 employees anyway, but still. So I was asked to travel about 40min to the other store in order to train the new employees, as was another employee from one of the other branch stores, that way the other could cover while one of us had a day off.

I trained the new sales associate two days the one week, and then the following week the sales assistant came on and I went out to train her.

And then, apparently the one owner felt the assistant needed more training, so she was sent to my home-store for me to train her while helping cover the store I normally work in - ya know, because the tag-team of my co-workers requesting off.

Now, when I was hired, all employees had two solid weeks of training in their home-store, and then another month of shadowing the sales associates as a way to learn how to sell (back then every employee was in sales). About two years later, there was a shift to include hourly employees as sales assistants. Fast forward another 7 months or so, and that's when I started to get tapped for training the newbies and driving to the other stores for a day or so. For the most part, the "2 weeks of training" were shrunk to just one week - since the 2nd was typically training on how to sell merchandise, something most of the new employees weren't doing - and then that week of training was usually split between me and someone who worked in that employee's store. I'd start with the real meat-and-potatoes of how to run the main program we use for sales and a broad overview of what product we carry, and then the other employee would finish the training with getting into the minutia of the day-to-day and rare issues that might come up.

For the past year-and-a-half or so, this training system seemed to work. Heck, even with that sales associate I had trained early August had that sort of training regimen set up.

For the new sales assistant though? We're not sure why, but the one owner for whatever reason believes this woman needs 3 solid weeks of training with me.

Thankfully, last week and this week were in my home-store, so I didn't have to travel, but my days are completely consumed with trying to think of ANYTHING that I could still teach this woman so we're not just staring blankly at each other for 8 hours straight. Or, alternatively, so she's not like my co-workers: just sitting bored at a desk, wondering what to do, while I have a HUGE list of things *I* need to do still. Things like creating and hanging tags on the new product that comes in explaining the options available for it. Things like keeping up with the company's social media accounts. Things like keeping on top of the new company website so I can send glitches or other such errors to the web master ASAP. Things like updating some of my data spreadsheets so it's easier for us to look up things.

Granted, a lot of this stuff either of my co-workers could also learn to do - such as the spreadsheets or the information tags - but neither puts in effort to learn how to do it. So now it's backlogged by about a month.

And I STILL have to figure out what to do with this woman I'm supposed to be training despite us going through everything she needed to learn in the first 3 or 4 days.
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So.... yeah, work has been EXHAUSTING, and so all I want to do when I come home is zone out. For the most part, I've done that, with the exception of the couple of times I've GM'd our sessions of Blades in the Dark by John Harper. Those have been quite stressful in and of themselves. 

The sessions themselves seem well enough. The group appears to be enjoying themselves, and that's all that matters. Plus, with the scores I keep coming up with so the group has options, I'm slowly building a story of the world going on around the group. I am enjoying the brainstorming sessions Hubby and I have to try to come up with those world-build side-stories we could play off of. While the crew is doing this, off in the background these two warring factions are doing that. The way this score concludes affects this bit of the city. That sort of thing.

The first score the group chose my last GMing session was a continuation of one of the scores they did the 1st time I GM'd. In that first session a professor and his rival were both researching this one particular piece of technology in a race to see which of them could finally solve the problem the scientific world was having in improving the effectiveness of the tech. The professor knew his rival was further along than him, so he wanted the crew to steal her notes so he could have the advantage instead, and he wanted it to look like a random burglary.

Well, the crew did ransack her office and steal a bunch of random items that seemed valuable, along with her notes, as an effort o stage it as a burglary instead of a pointed attack. Problem is, they literally only hit the rival's office. So, I had a new score in which she knew that her rival had plotted the theft and wanted either proof to take to the Bluecoats or wanted the professor to be framed. Either way, she wanted him in jail.

The guys LOVED the continuation of this random side-plot of these two tech rivals, and got a kick out of the fact that she only knew her rival was involved with the theft, not that the crew was the one who actually did the burgling. So they agreed to set the professor up for masterminding the theft of her notes.

It's moments like that - where they gleefully passed around the index card the score was written down upon, and each of them going "OH!" after reading it - that makes me happy I've agreed to tag-team GMing with Hubby.

But then I go to write down what happened.

As I've commented throughout this post, it has been a busy and stressful month. I barely have the free time to write anything down, and when I do, it's a week or two after the session. So far, between 4 game sessions, we have played through 8 or 9 different scores. Hubby had that opening score in the first session. Then we went through three in my first session as the GM. Then we went through 2 or 3 more scores when Hubby took over again, and we went through another 2 when I last GM'd.

The fact that I can't remember how many we went through when Hubby last GM'd is part of the problem. I wanted to write the sessions down SPECIFICALLY because, especially with all the chaos and stress of 2020, my memory is trash. And yet, I only managed to write down the first 2 scores I GM'd before I ran out of time. So I'm now staring at so many backlogged game missions and struggling to remember what even happened. At the same time, as I write out what happened during the scores I ran vs reflecting on the ones I have to write down that Hubby ran, I began getting super depressed. I felt like I wasn't giving anyone any significant challenges. Which of course made me wonder about my overall writing and storytelling skills.

Was this why I have so many stories focused on inner conflict instead of outer conflict? Is this why I seem to write exclusively Man vs Self stories? Am I just incapable of coming up with external conflicts for characters?

Total. Writing. Existential. Crisis.

So even when I did have time to write down the sessions, I still didn't. I couldn't. I shut down. I just got depressed whenever I thought about my sessions. I felt like I was making things too easy for the players; that the complications I came up with the group just kind of shrugged off. 

To try to help, Hubby decided last week's Blades game session would actually be the group watching Let's Plays. That way Hubby and, especially, I could see how other GMs come up with scores and consequences/complications, and the guys could see how other groups played. We hoped it would help everyone get a better feel on how this game played different than D&D and break us from that D&D mindset.

Namely the idea of critical-failures, excessive pre-planning, the fear of complications causing us to fail the mission entirely, and the #1 D&D rule of "never split the party". The mechanics of Blades in the Dark is done so specifically to address and negate all of those issues of D&D.

In the end, Quarthix concluded that the session we watched on YouTube played fairly similarly to how we already play. Hubby more-or-less agreed. I had also noticed that the "consequences and complications" the GM came up with were things like "the floor creaked, but none of the 'sleeping' bodies beside you move". So maybe the complications and consequences I came up with weren't so mild after all. That did help my overall outlook.

Also, because we watched Let's Plays last week, and talked more about our character backstories, Hubby is still on-deck for GMing the session. That also helped because I didn't need the added stress of trying to come up with scores for the guys to do this session. Hubby's in charge again tonight, and it will be nice to just be able to play.

Especially since work wasn't my only bit of chaos. In Animal Crossing: New Horizons, today is the start of both a new month and new season. At the end of each month, the game cycles out an assortment of bugs, fish, and deep-sea creatures. It also brings in new bugs, fish, and deep-sea creatures. So I already knew there was a list of creatures leaving at the end of August. However, these were also summer-only creatures, so I wouldn't see them again until next June or July. Normally not that big of a deal except for three things:
  1. I was still missing a total of 10 or 11 bugs/fish that I would have been able to capture by this time in the game. Two of them weren't active over the summer, but one came back today and the other would be back in, like, December or January, so it wouldn't be AS long of a wait.
  2. I'm a completionist player, which means I try to go through 100% of the game. This is why one of my daily "chores" in-game is to go to both shops, and check the Nook Stop, and buy up everything that was "new," even if I don't like it. There's a "catalog" in-game and every time your character has possession of an item - via purchasing it, picking it up, or being gifted it - it is added to your catalog. So, I buy anything not already in my catalog, so I have a record of it, and then sell anything I don't wish to keep.
    This also means that I want to fully complete my Critterpedia: the listing of all the bugs, fish, and deep-sea creatures you could catch in the game. I don't want to have to wait until JUNE OR JULY in order to complete this thing!
  3. There is a set of 6 main breakable tools that you frequently use in-game: net, slingshot, shovel, watering can, fishing pole, and axe. You can get the ultimate upgrade of a Golden tool once you achieve certain milestones. You learn the watering can when you have improved your island to the highest rating: 5-stars. You learn how to make a golden axe after breaking your regular axe a certain number of times. You get the golden slingshot recipe after popping x-number of balloons with your slingshot.
    For the golden shovel, you have to assist a side character that literally washes up on your island at least once every two weeks. You have to help him 30 times, so it will take a long time to get the shovel, but it still shouldn't be a "have to wait until next July" sort of situation to complete that task.
    The net and the fishing poles? You learn how to make the golden versions of those tools by completing the bug and fish critterpedias respectively. So, not only would catching these bugs and fish help me 100% my critterpedia, but also allows me to unlock the final 2 tools of the game. On top of THAT you also get Nook Miles - in-game points you receive for completing specific tasks - and stamps for both completing the tasks and building the resulting golden tools.
So... yeah, my Completionist Butt didn't want to have to wait until these bugs and fish returned to the game next July, and I didn't want to start "time traveling" in order to get them sooner than intended. Which all means I HAD to make sure I caught all of those bugs and fish before the end of August. Of COURSE I didn't realize how many bugs/fish I was missing until last week, so when I dropped Hubby off at work at 6am I would then spend an hour or so trying to hunt down any of these missing bugs or fish before getting ready for work myself. Then my Friday off was largely spent trying to hunt down the missing bugs and fish. Again Saturday morning - a rare Saturday off for me - I did little more than try to grind out the bugs and fish I needed, but I also had to deal with the surplus of flowers that had popped up and were going to overrun my island. 
Tanuki Facebook sticker
by Yanare Ku

Sunday morning before work and then more Sunday evening were spent once more searching for the remaining elusive creatures. Sunday post-work was also spent playing a couple hours of Legend of Zelda: Link's Awakening on the Switch, a game I FINALLY started up Saturday afternoon while waiting for the next time bracket where the bugs/fish I needed would spawn. Two hours of playing a game within my favorite franchise. A game I had already played the Game Boy Color re-release version of. Two hours, and I somehow managed to die NINE TIMES! This is NOT a hard game. I went through two dungeons on Saturday, and died ONCE. Granted, I left most fights with only half a heart - your character's health meter - but I still managed to survive MOST of the game session. Sunday, though? Nope. I ended up saving in a new slot in case I wanted to go back to my original file and redo everything. Which I did do yesterday and did MUCH better: no deaths. My reflexes were certainly a lot better and I was a lot more focused last night.

Anyway, I was back to searching last night, having but two beetles left to find.

All-in-all, I think I personally clocked about 15 or 16 hours of doing little else in the game other than running around searching for these dang fish and bugs! It was certainly more a chore than fun, and it was EXHAUSTING and FRUSTRATING. But, at the same time, I didn't want to give up, because then I'd have to wait a year to officially complete the game. I mean, it may take me that long anyway, and I may be actively playing the game still anyway, but I didn't want to force it either simply because I didn't catch those creatures before they left for a year.

In the end, it was Hubby, playing my game for me for another TWO HOURS while I was working on this blog post - I'll explain in a moment - for my game to FINALLY get every creature I could by the end of August.

That being said, while I do have an insane amount of hours poured into this game since the end of March - over 800 hours, for sure - my official gamer profile says I have something closer to 860hrs clocked for ACNH. That's largely due to the amount of times the game goes idle while I do things like stop to eat, forget to log off before doing laundry or going to work, or, what happened this weekend, I fall asleep while playing so it just sits there - idle - for the 6 to 8 hrs I'm sleeping.

This ended up being beneficial, however, because there's this trick with the game. You can leave your main island and go on what's known as "Nook Mile Tours" or "Mystery Island Tours". These are tiny islands you can go to harvest things, and sometimes meet new villagers you can invite back to your home island. When you're on one of these islands, time moves normally, just as it would anywhere else in the game. HOWEVER, certain creatures have time restrictions for their spawning. For instance, the beetles I still needed as of yesterday only show up in the game between the hours of 5pm and 8am. So, if I were playing the game at 4pm, the beetle would never show up, but the moment it hit 5pm they would start to spawn, only to vanish again at 8am. On those island tours, you're locked into the time-block you reached the island within. So, to again use that beetle example, if I hit up a Mystery Island at 8:45pm, I'd be within that 5pm-8am time block. Any bugs/fish that didn't spawn at 8:45pm, but might spawn at 9pm wouldn't be spawning at all on that island, even if I stay on it until 10pm. While the clock still advances, and the lighting changes from night to day and vice versa, when it comes to critter spawn restrictions, you are locked into the time it was when you first landed on that island.

So, as I said, this proved beneficial. I had passed out playing ACNH while on Nook Mile Islands both Sunday evening and Monday evening. Which means, as far as the game's creature-spawns were concerned, it was still 10pm. Hubby had yesterday and today off, so I ran around in-game for an hour before getting ready for work yesterday morning, found one of the 4 critters I still needed, then passed the game over to Hubby. He played for another hour or so before letting me know he caught the last fish I needed. Then, as previously mentioned, I passed out again last night with just TWO MORE creatures to go, and Hubby spent a couple hours this morning finding them for me.

"Crisis" averted.

But holy heck was that stressful and NOT. FUN. the past week. Especially since that meant that - except for the few hours I played LoZ this weekend - I was pretty much exclusively playing this game whenever I had downtime. And it wasn't even stress relieving like it was meant to be!
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Sooooooo, yeah. That super sucked. I'm going to try to be a bit more diligent on which critters are leaving each month, and try not to save them for the last week or so of it. Thankfully, the largest collection of critters leaving the game comes at the end of the summer - so August in the northern hemisphere and February in the southern hemisphere - which means I shouldn't be as overwhelmed again while playing this game. A word of caution for any of my readers who also play this game and are in the southern hemisphere, or at least has their game set up for the southern hemisphere: DO NOT SLEEP ON THE SUMMER BUGS/FISH. TRY TO GET THEM ALL ASAP SINCE THEY ARE ONLY AVAILABLE FOR 2 MONTHS TOTAL THROUGHOUT THE FULL YEAR!

My one co-worker's daughter is getting married on September 19th, and so she took that whole week off to prepare and then recover from the wedding. That will be a LOOOOOOOOOONG week and I'll most likely miss my September 15th update due to that, but I'll try to be more on-the-ball this week.

So long to that crappy summer and doubly crappy August. Here's to September being better over-all. And here's to games RELIEVING stress instead of adding to it. (Yes, I'm also looking at you, Link's Awakening, and your stupid 9 deaths...)
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Edited by LycoRogue

And, finally, here's to 2020 being kinder to us, pretty please!

Hope to catch you next week!

Tuesday, March 6, 2018

Painful Week

This week didn't go well.....

I am still trying to figure out that second akuma attack chapter. So far, I came up with about four potential akumas, but none of them would work with this story. At least I have something for other fanfics. So, silver lining, I guess. Doesn't help with last week's goal though. Meh.

I've been trying to "research," as it were, other akuma options. I watched a few episodes again to try to remind myself how the akumas are already used canonically. I also spent about four hours flipping through fanart and fancomics, as well as read about five different fanfics, to try to see what others do for their akumas. I know I did this already back around November, but with potentially new stories, I was hoping I'd have better luck. Sadly, it's the same now as it was then: virtually no fanfic writers attempt to have an akuma attack.

Most ignore them completely. The writers that acknowledge them tend to just deal with them "off screen." Only a small few actually have Ladybug and Cat Noir fight akumas, and when they do, the akumas don't seem very canonical. It's fine, that's what fanfiction is for, but it doesn't help me try to come up with something more "true-to-show." Most fanfic-original akumas are either generic superhero villains, such as a wolf-man who is out to protect the stray dogs of Paris, or they are complete fanservice, such as a slighted lover who is now playing cupid and forcing people to fall into intense lust with each other; creating random make-out sessions in the street. Or the akuma is a complete political statement, such as a guy who gets angry about being "friend zoned" and tries to force Marinette to fall for him, claiming to be the "nice guy" while borderline sexually harassing our brave heroine. Sadly, I have yet to find an original akuma that feels like something Zagtoons and/or Thomas Astruc would actually create. So my week of research hasn't been much of a help in that regards.

I did find a few new writers that I'm now following, and one or two new fanart/fancomic artists that I'm keeping an eye on. In that light, the research was a win, I guess....

On top of the lack of inspiration or proper guide, I put myself on bedrest most of the week. Apparently, I'm now an 80+ year old woman, because I threw out my back while picking up a piece of paper this week. Yup. I was moving a bunch of heavier things around the store with no problem. Then, fast forward about a half our, and I bent down to pick up a piece of paper the delivery team left on the floor. Somewhere in my bending down and standing back up I pinched a nerve or pulled a muscle or something. My lower back has been throbbing all week. I've been slowly cutting back on both pain killers and time off my feet as the week progressed, so I know it's healing, but it still kept me sort of laid up.

Normally, especially because I have a laptop, you'd think I would get MORE writing done, since I can't really do anything else, and I'm in one place anyway. However, I've been sleeping more than I would like to admit. Probably my body trying to heal. The pain, or the meds to dull it, also kind of fog my head. That, plus the lack of progress in my research, really kept me stumped.

What it DIDN'T keep me from is reading. That's been my main distraction over the past week: reading Ali Luke's second book Oblivion. While someone like Rick Riordan either stays equally good or falls into an uncharacteristic slump, Ali definitely improved on an already great writing style. I have been completely drawn in, and have to purposely stop myself after x-chapters or x-minutes, otherwise I would devour the whole book in one sitting. Not great when I'm trying to savor the stories, and I also would fall further behind if I just avoided everything with reading.

I have more-or-less been doing precisely that anyway, though.

"Should I write?"
"Yeah, open up the file."
"I can't think of anything."
"Give it another five minutes."
"I think I'd rather read more Oblivion, perhaps that will inspire me."
"Oh, okay.... I'll write later..."

And yet later never arrives. Does it ever?

At least I have the fun privilege of being able to fangirl about a book and its characters with the actual AUTHOR of said book. So, that's cool. She seems to get a kick out of my gushing about her work, and I'm having fun being able to freak out to the person who WROTE THE THING I'M FREAKING OUT ABOUT. That's just awesome to me.
Hacker Girl Facebook sticker
by Birdman, Inc.
Another silver lining? I DID write/edit this week. I just polished chapter ten a week early, and then jumped over to chapter twelve to polish that one up too. I didn't do nearly as much writing/editing as I would have liked, and it was all for the "wrong" chapter(s), but it was better than no writing. Right?

OH! And speaking of which, I did manage to get something written before the close of February! About two hours before writing group, I went to take a shower. Man, I'm loving how my mind can wander in the shower - one benefit of my hair being so long it takes darn near ten minutes to wash! - because, much like the instant realization of the Lucky Charm I wanted to use for my one chapter, I also came up with a story for February.

I haven't played "Legend of Zelda: Breath of the Wild" yet, and it's been a little while since I've seen Hubby play it. Yet, that was precisely what popped into my head. I was trying to figure out an akuma, and somehow Link the silent protagonist, and his canonical reasoning for it in BotW, were what came up. Remembering the plot/canonical facts and events in BotW, presented via Link's lost memories and Zelda's diary, I wanted to show Zelda rage at Link for staying silent.

I practically had the whole thing written in my head as I showered and dried my hair. Managed to just barely get it poured out onto the page by the time it was my turn to read at group. My chapters for "Peeping Tomcat" are long. I will never get ahead of my posting schedule since writing group is only every OTHER week. I was excited about my BotW fanfic, written vaguely enough that it could be mistaken as original work. So I decided to not read any more "Peeping Tomcat" at writing group, and read that instead.

Granted, we only had about five minutes left of the meeting by the time I was done reading, so we couldn't really afford long critiques, but I did have a lot of people comment about how they enjoyed it. How it COULD have been original. How powerful and emotional it was. How a lot was said in such a short amount of time.

Why can't I write like this all the time? With such succinctness?

Anyway, since I wasn't sure if it would still be considered fanfiction to everyone, I went ahead and posted the story on fanfiction and original works sites alike.

"One Last Hope"

The story has received only one review - "Good story obviously" - and a small collection of faves since it went up last Wednesday. By far not one of my most well known pieces, but I'm still proud of it. I think I'm most proud of being able to keep Link's, Zelda's, and Ganon's names out of the story so that it CAN be reworked, with only a little bit of tweaking, into something original. I might have to think about adjusting it to fit a Gyateara story someday.

I have yet to read a continuous, multi-chapter, WIP at writing group, and it bums me out that I had that opportunity with "Peeping Tomcat," but I think it's best for me and the other members if I just stick with these short one-shots and pick up generic critiques on my writing voice that way. We'll see where I go from here.

The big thing is to get back into writing my own stuff; to continue work on "Peeping Tomcat," but the struggle is kind of real. My one co-worker has had a family emergency that has kept her out of work all last week, and it looks to be keeping her on leave this week as well. So I haven't really had a day off except for Friday when the store was closed due to over three feet of snow in less than 24-hours. I also don't have as much down time at work as I thought I would, or I would normally get with said co-worker, so not much writing has been going on there.

I hope it's just the first week - maybe two - of the month that's shot, and not the whole month itself. I'm going to try to finish the writing challenge strong. Cheer me on, won't you? It helps.

Tuesday, March 14, 2017

Budding Theorist

I should have never doubted Legend of Zelda. Yeah, it's a distraction, but it's also inspiration. It always has been. One of the reasons I love the game series so much.

For those not indoctrinated in one of the most debated topics of the fandom, one of the first things most fans do when a new Zelda game comes out is try to figure out where it fits on the overall timeline of Hyrule, the kingdom that the vast majority of the games take place in. The debate was eventually quelled when the book Hyrule Historia was published as a be all end all canonical listing of the history of the series, as well as a way to fill in gaps between the games.
This thing is kind of large, just google Hyrule Historia Timeline
if you want a better look.
After the timeline was published four games were released: First was "Link Between Worlds" which told the players that it takes place after "Link To The Past", and the next two - "Hyrule Warriors" and "Triforce Heroes" - aren't generally considered canon. Well, at least "Hyrule Warriors" isn't because it isn't by the Legend of Zelda team. "Triforce Heroes" might be canon since it's an official Zelda game, but it's kind of a joke-story compared to the others so.... *shrug*

Anyway, my point being, after the official timeline was released the only game that has question marks around its placement in the timeline is the newest installment: "Breath of the Wild." There was "word of God" confirmation from the game developers that it is intended to take place post-Ocarina-of-Time, but beyond that, we don't know which timeline it falls into. As of right now, as shown above, there are three timelines/alternative realities. One is known as the "Downfall" timeline, due to the downfall/defeat of Link against Ganon, and the following downfall of all of Hyrule. One is known as the "Child" timeline, due to Link, with all of his memories of defeating Ganondorf, returning to his lost childhood. The final is called the "Adult" timeline, the original timeline where Link, as an older teen, defeats Ganon, but is then transported back in time, creating the "Child" timeline. Lately, perhaps due to "Breath of the Wild," there are theories of a "unified" timeline where events bring these three realities - Downfall, Child, and Adult - collapsing onto themselves to create just one reality/timeline again. A lot of people are placing BotW as the first major event post-unification; perhaps the cataclysmic event that started the events of BotW were the same ones that collapsed the timelines into one. Others are creating a fourth timeline, one where Link refuses to leave the Adult timeline; what was done was done, Zelda doesn't need to send him back to live his childhood, they should just all work together to rebuild from Ganondorf's rule and destruction. There are fans who are placing BotW on this new perceived timeline.

Then there are those, like me, who are trying to keep with the three established timelines. Although, not many conceived of the "Downfall" timeline prior to the Hystoria's release, due to everyone assuming each game was won; therefore Link triumphed over Ganon. If "Ocarina of Time" could create an alternate reality based on Link failing, why can't all the games? It gets complicated if we think like that, so we'll leave that decision to the developers.

Anyway, what I'm trying to get at is that there are vast debates going on right now trying to figure out where BotW falls in relation to the other games. I personally have watched about a dozen different theory videos of people arguing what timeline, or at least showcasing the arguments for each timeline.

It seems most agree that it takes place in the Child timeline sometime after "Twilight Princess"; most likely after "Four Swords Adventures" too. However, there is some conflicting evidence that points towards the other timelines. This is probably why the Unified Timeline theory is gaining traction.

What does this have to do with my own inspiration? Well, I'm one of the nutjobs who has a Timeline Theory. Sadly, I don't have the tech to create a video like everyone else seems to be, but I do intend to write out my theory at least. It may not be groundbreaking. It may not really have new insight that the other theorists haven't already stated. It may not be read by more than my friends and family - and even that will be slim pickings based on who is a Zelda fan.

However, I am determined to write it, especially after Fan Theory Enthusiast - one of Hubby's best men - Goob suggested that I go full throttle. The game itself is massive; far more so than any previous Zelda game. Hubby has been playing nearly every chance he could since it came out on the third, and he's still maybe 3/4 of the way through the game, if that. So I'll still have to do some research, and borrow a lot of information from other theorists and Let's Play videos to get information I personally haven't witnessed yet.

It's not really much by way of story writing. It's more theoretical essay than narrative. However, I still do need to find the proper words to convey my thoughts, far more so than a video theorist who can use visuals to assist. I also need some creativity to explain why certain elements make sense. For instance, some Adult Timeline theorists point out that two prominent intelligent species - the Koroks and Ritos - are only ever previously seen in "The Wind Waker" which falls into the Adult timeline. Downfall Theorists use the existence of the more primal species Lynel for the same reason: they only appear in games that fall in the Downfall timeline. They also point out that the Master Sword - Link's ultimate weapon against Ganon - is always in the Temple of Time/Hyrule Castle in both "Link Defeats Ganon" timelines, but always in the Lost Woods in the Downfall timeline. Guess where the Master Sword is found in BotW. So, if I truly believe that BotW takes place on the Child timeline, I have to be creative with my explanations of these discrepancies. I think I have most of them figured out. My last major snaffu is the placement of the game on the Child timeline. Logically, it has to take place after "Four Swords Adventures" for the 10,000 years and then additional 100 years to take place. However, the Temple of Time from "Ocarina of Time" is in better condition - although still in ruin - in BotW than in "Twilight Princess" even though BotW should be quite a few millennia after the events of TP.

If any of you are Zelda experts - or just hardcore fans such as myself - please feel free to chip in your two cents in the comments section below.

Regardless of your feelings about Zelda - in which case, sorry if it wasn't very favorable prior to reading this post - I hope we all can agree that writing up my theory, and the crafty, creative, problem solving it involves, is only a positive for my writing. At least it's getting the wheels turning.

I also finished up another prompt yesterday. Sadly, I'm still only about half way through the January prompts via "A Writer's Book of Days." However, even a little writing is better than the no writing I was doing before. So another win?

I still don't have anything to share with you this week. As I mentioned on Thursday, I was visiting family this past weekend, so I was kind of "unplugged." Which means I didn't even take the time to type up the already-written prompts. I then spent Sunday evening and last night doing more research for my theory instead of typing up my writing.... whoops. I'll try to get on top of that for next week. Considering how much snow is falling right now, I know I'm not going to be out of the house for any reason other than writing group, and I'm fairly certain that's going to be nixed too. I should have plenty of free time today then!

Finally, I'd like to give a shout out to Ronoxym and Cyhyr; celebrating their second anniversary today. What a day to do it! Ron, drive home safe, and you two enjoy some snuggle time to keep warm in this blizzard!

Thursday, March 9, 2017

Where is the Darn Reset Button!?

A day early, but whatever....
I'm not sure what happened last week, but it didn't involve writing. It's probably one of the reasons why I wasn't so focused on getting this post written on time. Even now, it's a bit of a struggle to write this instead of hiding somewhere doing something else.

I'm in a rut, or at least I was, I'm still debating if I'm still there. Something snapped this week that just drove me far away from putting word to paper. I'm still not sure what it was.

I could blame it on not feeling well this weekend, but that only really qualifies for Sunday and late Saturday. I could blame it on having to work this Tuesday - why I didn't have the post up - so I could have this weekend off. I could blame it on the fact that Hubby and I got the latest Legend of Zelda game "Breath of the Wild." A game that I desperately wish I was playing instead of writing this, if I'm honest.

In fact, I could probably blame most of my laziness the past week on Breath of the Wild. I just get sucked into the massive world: how pretty it is, how strategic you need to be, how it calls for you to be creative in the ways you advance the plot. The problem with blaming Zelda is that it came out on Friday. It still doesn't excuse my writing neglect the rest of the week.

I just fell completely off the horse in February. I didn't even complete reading one book; although I did complete it last night. Even with the "Two hours of watching something; max" rule for Lent, I couldn't get myself to refocus so far this month. Yes, we're back to my greatest downfall: focus. I either have none or way too much.

It wasn't Lent, but my husband who helped reset me, or at least attempted to the other day. He's now taking my computer away for an hour or two and forcing me to sit with paper and pen. It didn't help me with writing this post on Tuesday after I was done with work, but it did help me actually write two prompts on the same day for the first time in I can't recall how long. Having my computer privileges revoked didn't help me type up more of my already written prompts, but it did help me finally finish reading my book. It didn't help me with the past two weeks, but it did help me with the past two days.

So, thanks, Sweetie. It's because of you that I'm typing this instead of getting sucked back into Hyrule. You always know how to get me re-centered. Love you.

Now, as I just mentioned, I don't have anything new for me to share due to it still being in my notebook. However, I can now share my update on my reading challenge:
Challenge by Reading Books Like a Boss
Again, I don't have "Ready. Set. Novel!" checked off because I haven't completed the book. In fact, I haven't even done any new activities out of it, sadly. I'm focusing on just catching up on the writing prompts thing. Along those lines, I'm now working on reading through the "March" chapter of my copy of "A Writer's Book of Days." I have to say, I'm getting quite a few notes throughout.
The pink and yellow tabs are locations of her prompts, but the rest are key
bits of advice that I go back to reread.
Now for me to actually get myself to FOLLOW the advice.....

As for the latest book that I added on for February's read? Well, ABC used to have a long-running show that ended this past season: "Castle." For those who don't know the main premise of the show, it was about Richard Castle, a crime/mystery/thriller author, shadowing Kate Beckett, a NYC homicide detective, as a means of research for his new novel concept. The pairing worked so well that even after his first book was long-since published, he continued his ride-alongs; now a pseudo-consultant to Beckett's team while also becoming close friends with all in the department. Well, since the titular character was a novelist, ABC thought it would be great marketing if the viewers of the show could actually read the books that Castle wrote throughout the series. Thus the Nikki Heat book series came to the real world. Each year when Castle's book dropped in the show, it also was released in the real world, and actually hit real world New York Times Bestseller lists. Even after the series got cancelled last year, at least one more Nikki Heat book is set to be published this May.

The real fun thing about these books is that they are completely "Richard Castle" books. Nathan Fillion, who played Castle in the series, is shown on the dust jacket as the face of Castle. The dedications and acknowledgments are completely in-character for Castle, although the latter does break the fourth wall a bit by thanking the main cast of the show, as well as the show runners, via first name only. Probably the best thing about how in-character the entirety of the book series is? I've tried for years, and I STILL can't find out who the ghostwriter was. I cannot find mention anywhere as to who is the true author of the Richard Castle books, and even during book tours and signings, Nathan Fillion would go as Richard Castle. Wonder if he's still going to do so now that the character is behind him. I guess I could find out when the latest - and possibly last - book comes out in May.

Anyway, I mentioned back in February, when I started reading the book, that it's a bit of a floater. "Heat Wave" is the first book of a series, which is why I currently have it as "start a new series" even though I have read this book before; I haven't read the others yet. All the books in the series have Nikki Heat's silhouette on the cover, so "woman on the cover" could be used. The majority of the cover is red, so it could bump off "Ready. Set. Novel!" if I wish. Finally, the titles are all plays on Nikki's last name, so I guess it counts as "Name in the title."

I decided to stick with the rolling ball and pick up the second book in the series. I'm not sure if I should read through the remaining four books I own - there are eight Nikki Heat books in total once the new one comes out this year - and just count them as extras, or if I should use them to fill in those "floater" categories for the challenge. Either way, I'm going to try to knock out "Naked Heat" this month. I'll figure out where to put it later.

Now that I'm getting my reading back on track, I really do need to do the same with writing. Yes, I wrote two prompts on Tuesday, but yesterday I didn't write anything, and today I only wrote this blog post. I did contact Spink, and we're going to try to set up writing dates. Sure, the bi-weekly writing group meetings are great, but we only read what we already wrote. The group sprints we did in November really helped me stay focused, and I think I need that again. So, I'm going to try to set up a "date night" at least once a month where Spink and I will meet up for a few hours and do little more than writing sprints. Between that and Hubby "grounding me" until I've written something, I might actually get traction again.

We'll see how well it works while I'm visiting my family for my sister's and my godson's birthdays this weekend....
Also early, but you get the idea....

Tuesday, August 30, 2016

Can I Get a Reboot?

I'm going back to the drawing board. Well, writing board. I'm starting fresh.

I mean this not only in regards of climbing out the the gutter, but also referencing an old story. "Some Like It Flame Broiled" is still in the works - I added a small bit and polished some parts that were really bugging me and Ronoxym - but I've also started prep work for NaNoWriMo.

Ron and Cyhyr popped in on Sunday with their baby girl. Sadly, I was in the middle of running a D&D game still, so we didn't really socialize with them for the fifteen-or-so minutes that they visited. Feeling guilty, I sent them both messages once we were done. Cyhyr and I started chatting and it shifted into writing stuff. We discussed that we both wanted to give NaNo another try this year, and we debated what we wanted to write about. As per Cyhyr's suggestion, I'm shaking the dust off of "The Race for Destiny," and boy does it ever need some shaking!

I understand that it was my first NaNo attempt, and one of the key "rules" is "No Editing"; you just write and post and polish later. My problem is that I PUBLICLY posted, not just shared to the NaNo word-count-bots. This story is so raw and rough, it's a joke. There are typos all over the place, I apparently couldn't stand the thought of combining "in" and "to" to form "into" even though every time I use "in to" I really meant "into." And the characters, even though I had been developing them for YEARS on end, seemed so flat. Their emotions were like teenagers still getting use to their hormones. They're hot. They're cold. They fly off the handle about nothing at all. They're overly trusting with no real bases on why. It's a mess.

So, I'm going back to the drawing board.

I'm using September and October as prep time, starting with really TRULY figuring out my characters. I have the amazing Character Questionnaire up again; the one I used to create Jolene. We'll see what shakes loose about these guys in the process. I already know that I knew what I wanted Natalie to BECOME, but I don't really know much about how she is when she starts the story.

Then there's the over-all plot. It's a hodge-podge of three different main "quests" from video games and anime; all three of which were my favorite entertainment in college. Wonder why I picked them, huh?

The overall story is to gather up jewel fragments in order to make the jewel whole again in order to stop an evil villain from conquering the country, and possibly the world. Add in that Connor is a "half-demon" - not really, but as far as the people in the Sister Isles are concerned; yes - who goes "feral" and only Natalie can calm him back down, and you have "InuYasha."

Connor's main backstory is that his village was burnt and slaughtered by raiders, all because the villain was looking for him, his sister, and his mother. Connor's main goal and drive in life is to seek revenge for the desolation of his home town, and his being orphaned; a normal life forever out of his reach. Then add that the entire layout of the world Connor and Natalie are running around in - as well as the secondary villain Jack of Blades - are literally based on a fictitious Albion, and you have "Fable."

Finally, there's all the "little elements" sprinkled throughout the story. Connor has blonde hair that falls in front of his pointed ears. He wears two blue hoop earrings in each ear. His outfit is white tights and a form-fitting long-sleeve shirt under a green tunic. His main weapons are a one-handed sword and bow. Basically, he's InuYasha/Fable's Hero running around in Link cosplay; minus the hat. Then there's the creation of the country via four sister goddesses - instead of three golden goddesses - and they left a powerful sword behind along with treasures that each symbolize a different power needed for leadership. Anyone could possess these treasures, and have their wish granted if they possess all of them. Last, but not least, the main villain is very obviously Ganondorf. So, yeah, equally heavy-handed on the Legend of Zelda references. Specifically, Twilight Princess art stylings.

There's also a large inconsistency in the way people obtain the treasures from the Sister Goddesses. I have that the Goddesses bless someone of their choosing, and the gem is sort of "fused" with them - like the Triforce in Legend of Zelda - but they can focus on it to have it materialize. For that, I think I was imagining the Heart Crystals from a season of Sailor Moon. Anyway, when the bearer dies, the gem disappears into the ether - presumably, it returns to the Divine Plane where the goddesses reside - until the Goddess that owns the gem blesses another with it. Problem is, Ganondorf is forcefully collecting the gems, and has been for a century. Which is why Natalie has a fragment of one, and they have to do an InuYasha-like search for the other pieces to make the gem whole again. How could Ganondorf forcefully be gathering gemstones that are divinely gifted by goddesses? Wouldn't the goddess just be like "NOPE. Mine now"? So, there must be some sort of loophole or clause that Ganondorf can manipulate to try to gather the gems.

My over-all point is that my first attempt at this story was completely unoriginal, not thought through, and rife with typos, poor grammar, and flat characters.

Here's hoping Take Two goes better. I'll be more intelligent about it, though. I'll wait to publish online until it's at least polished; or completed, whichever comes first.

Of course, while changing gears like this DOES mean that I'll eventually have something non-smutty to read at group, it also means I don't have anything TONIGHT to read, since I've been polishing up "Rensin's Conquest" as well as tweaking/continuing "Some Like It Flame Broiled."

With Shadow's encouragement, I ended up biting the bullet, and sending "Rensin's Conquest" over to Carson from writing group. It kept Carson about four or five passes to really make sure he caught everything, but I had a good set of comments when he was done. Mostly, he caught grammar or structure errors, as well as gave a few word change suggestions, and two or three content questions. I was a bit too vague on Jolene's garb descriptions, apparently. All-in-all, not too bad, and not much changed, so I'm guessing it was good? Carson also reassured me that it was less "smut" and more "nice story with a sex scene in the middle." We both agreed that in its current form, it's more "R-Rated" than "NC-17", but if I cut one little scene out where Jolene first introduces Rensin to.... we'll go with "pleasure".... I'm falling more into the "suggestive scenes" realm and could probably call it rated "PG-13" or "T for Teen" depending on your rating preference.

So, if I'm encouraged enough, I MIGHT attempt to finish reading "Rensin's Conquest" at group, but I think I'll probably just stick with "HEY! I'm prepping for NaNo, anyone want to help me figure things out before November starts?"

The final piece of writing work I did this week was actually beta-read for someone. I believe I mentioned that writing group has a semi-new gentleman about my age, maybe a touch older. We're kind of two peas in that group. We both love sci-fi, modern fantasy, and traditional/high fantasy genres. We're gamers as well. So, his was really the feedback I was looking for whenever I presented something from "Glitches," although figuring out if it's still entertaining to people that normally don't read comics was a nice bonus to reading at group.

Anyway, he sent me his prologue-turned-first-chapter to his fantasy story. Sadly, it kept me over a week to get to it, but I finally did this week. There was a good skeleton there that I wanted to know more about, but that was the bittersweet problem: I wanted to know more! Nearly every sentence I wrote something to the extent of: "expand this" or "tell me more" or "show; don't tell" or "describe this for me..." You get the gist. His story definitely needs MORE added to it, but the skeleton is there. He said that Carson sent him some notes too, so I guess Carson's been a bit of a busy Beta-reader lately. I feel like he's betaed for other people at group too. His office hours must have as much downtime as mine. Either way, the guy who wrote the fantasy story doesn't think he'd be able to polish Chapter 1 in time for group tonight, but I hope he'll have something else to present anyway.

As for my reading challenge, I'm SO CLOSE to being done with "Ready Player One." I have like 100 pages to go, if that. I'll most likely have it done before September, but I just didn't quite finish it for this post. I'm in the final act, though, so there's that. Can I just add real quick that I love that Ernest Cline actually put IN act breaks? There was the prologue, and then "Level One" for the first act, "Level Two" for the second, and obviously "Level Three" for the final act. LOVE THAT! Each "level" also has a quote from a book called "Anorak's Almanac"; basically, the protagonist's equivalence to the Bible.

The story is getting SOOOOOO good. You know it is when I go "I should be writing now" and instead I pick up the book again because I can't get the plot out of my head! I cannot wait to talk about this next week! Be prepared!

In the meantime, can I make a shout out to Ronoxym? Can I yell at him? Because after I posted last week's blog update he messaged me to tell me how much he loved "Ready Player One" and I'm like "YOU KNEW THIS AWESOME BOOK EXISTED AND YOU DIDN'T SUGGEST IT TO ME!?"

*Ahem* Now that I've gotten that out of my system....

My only real irk about this book is that Cline seems to keep forgetting the "calendar" for this story. The protagonist accomplishes something, comments about how he did so on a Thursday. Then comments on how a new friend of his did the same accomplishment every following day for the next four days: Friday, Saturday, Sunday, Monday. He then says that the Friday a week after he accomplished his goal was "the next day" after the friends completed the goal. But.... that means he totally jumped over Tuesday, Wednesday, and Thursday. Ripped me out of the story.

Then he comments about living in an apartment for five months, except we know he moved into the apartment sometime before he graduated in June, and a few paragraphs before the "five months" comment it was stated that it was December 31st. So.... how is it five months between the beginning of June and end of December? Ripped me out again.

He's done this "lost track of time" thing at least five times throughout the book. How did no one else notice this!? Did they just accept it as the narrator can't keep track of time?

Cline also repeats himself a bit much in the start of the book. I must have read how The OASIS is free about three or four times within the first handful of chapters. The reader gets it. It's currently free so any shmuck - including the protagonist - can use it, but billions will be left out in the cold if there were ever a monthly charge put on it. Why Cline (or the narrator; however you want to look at it) felt the need to repeat this so much is beyond me. I couldn't tell if he lost track of what he already said, or if he wasn't sure the readers were quick enough to get the point.

Aside from those "pulled me out of the story" moments, I'm in love with this book. Like I said, be prepared for a discussion next week! In the meantime, I'm back to reworking "The Race for Destiny" - including that god-awful title - possibly polishing and working more on "Some Like It Flame Broiled," and most definitely finishing off "Ready Player One."

Wednesday, November 19, 2014

Writing Vacation Rekindles the Muse

Wow. It's been so long since I've used my netbook, I nearly forgot where I had left it. Worlds of difference from before it broke and I practically lived on this thing. Always on it while watching TV, or brought it with me to use on work breaks, or stashed it to work on writing while visiting a friend's place - in case said friend and Hubby decided they'd rather Magic - or even hide in my own bedroom with it in order to get writing done.

I guess the change is in part that I have more things that I need to work on now than I did over a year ago. Mostly, though, I think it's just because the laptop isn't fully fixed yet. I'm still stuck with my power cord needing to be plugged in at all times and the netbook itself lags way more than it ever did before. So I can't do as much with it as I used to.

Still. Going a week without touching it, or even realizing that I haven't touched it until I go to use it this morning... woah.

I've been spending my much more relaxing November week away from writing. Hubby and I used a free DVD rental to finally watch X-Men: Days of Future Past. For me, it's the same as the first X-Men movie that came out back in 2000. It was marvelously inaccurate to the actual comic book canon, but still very entertaining.

I've spent a few days getting back in to replaying Legend of Zelda: The Wind Waker. The real drive there, I think, is both the fact that I've had sea shanties from Assassin's Creed: Black Flag stuck in my head - so, why not go with a LoZ "pirate" game - and also the fact that Hubby lent Spink his copy of The Wind Waker. Watching her play it made me want to start up the digital copy we got with our Legend of Zelda themed WiiU. I have to say, the biggest kick I've been getting out of it is that they updated the game so Link can take selfies with his pictobox now. I also like that I can move the gamepad around to scan above me when using the bow and arrows, rope, pictobox, or telescope. It's neat to look around Link by looking around my living room. Plus, it's so much fun that I can still play on the WiiU while Hubby is watching TV or playing on the XBox. LOOOOOVE being able to just play on the gamepad!

I've also gotten pretty far in my long list of crochet projects. I'm nearly done with a belated birthday gift I needed done before the end of the month. I have the Christmas gift for my niece about 75% of the way done already. Which, is insanely amazing considering her blanket was completed AT HER HOUSE on Christmas last year, and the matching pillow was finished two days after her first birthday. I'm also just starting up another family Christmas gift. I may actually get these all done on time!

That doesn't mean I HAVEN'T been working on my stories, however.

I'm still mentally developing Lottie. Although, I'm now wondering if I should do with her what I'm doing with the X-Future reboot. Sure, the whole thing will still be a White Wolf "Vampire: The Masquerade" fanfiction - I can't change it too much - but I'm debating keeping the main characters as the players of our LARP. I'm leaning more towards just taking certain aspects of the characters and rework them in to originals for the story. For instance, instead of taking Dan exactly as Ronoxym created him, I can use the element of Dan being a Brujah Seneschal - essentially a Vampiric Vice President - that Lottie wants to manipulate in to Prince - Vampiric President of a city.

For Victor I can just make a generic tough-guy punk; perhaps a former rock star from the late 80s/early 90s. Quarthix hasn't put much depth in to Victor yet - or at least, hasn't displayed much depth - and so he's easy enough to customize in to my own story version. The group from Albany were all NPCs, and so The Bard didn't exactly create well-rounded characters, which leaves me with another spot where I can sink my teeth in to new characterization. As much as I love Hubby's two characters, aside from maybe using both as ways to manipulate the Cobleskill group, I don't foresee a need for either of them. In fact, aside from maybe including Katelyn as someone that is just as suspicious of Lottie as Lottie is of her, I don't see a need for any of the actual LARP characters besides Dan and Victor.

So, I've been trying to rethink my cast of characters. I know that I want to include the following:
  • Lottie
  • Dan and Victor - in some shape or form
  • Flashbacks including Lottie's husband Cooper and her sire Minnie
  • The Tzimisce that killed Minnie; who is still nameless - and technically genderless - at this point
  • The Prince of Cobleskill; who is Prince Stone if I go by the LARP
  • Possibly Katelyn and The Gangrel
  • At least brief appearances by Molly, Hank, and Joe from the Albany group
  • Possibly Hubby's characters Aiden and Billy
Obviously the big "bad guy" would be the murderous Tzimisce, but I need conflicts other than that. I need antagonists to push the story forward. I still need a plot. I'll have to see where my brainstorms take me.

Lottie's tale isn't the only thing I've been thinking about lately, though. The other day I randomly realized that I still haven't watched Joss Whedon's take of Shakespeare's "Much Ado About Nothing". I then wondered - no matter how much I love Joss Whedon's work and the cast he picked - could it possibly dethrone the near perfection of Kenneth Branagh's version. Further contemplation about my favorite Shakespearean play resparked my urge to turn it in to a Hey Arnold fanfiction. So, for the past couple of days I've been mentally plotting out how to go back to my original fandom and write a story loosely based on Much Ado About Nothing; since I still can't find a good way to do a straight retelling.

Thinking about Hey Arnold again also rekindled my desire to get back to my long-forgotten What Is Truly Meant To Be. I actually had a comment about the story over on DeviantArt the other day. Funny how I was re-inspired to start working on it the day before someone commented on the tale. Please note, no one has read/commented on WITMTB more-or-less since I last wrote a chapter for it; about a year or two ago.

Fair warning though, guys:
Due to the amount of cleaning and crafting I have to do before the end of the year, the amount of WRITING I'll be doing before January will most likely be minimal. But I'll keep harvesting these plot bunnies and placing them in cages until I have the time and room to let them develop and mature.